Sunday, September 13, 2020

Proposal: The Circle of Liiife

Passes 8-0. Enacted by Brendan.

Adminned at 15 Sep 2020 21:08:47 UTC

Add a new rule titled Life:

DELAY: Each Island has a score called Life, which is an that is tracked on the Great Sea page of the wiki and defaults to 0. An island with a negative life score is Dying.

As a mandatory action, once per turn, each Island must Nourish Life, increasing their Life by an amount equal to their Foliage score.

 

Adding a currency resource that is produced by life inhabiting the island, such as foliage and any future fauna.This can eventually be used for the purchasing of new dice/dice faces.

Comments

Clucky: he/him

14-09-2020 05:18:36 UTC

unfortunately I believe this is currently busted with how the delay rule works. Only the first paragraph will be delayed. You probably want to title the whole rule “DELAY: Life”

Granted card also seemed to think “DELAY: at the start of the rule invalidates the whole rule” might want to rework how delay rule works so its more in line with people’s expectations

Vovix: he/him

14-09-2020 06:30:52 UTC

From the Delayed Rules rule:

“Any rule that begins with the text “DELAY:” is considered to be a Delayed Rule. The contents of a Delayed Rule are all flavour text. Additionally, if the line of a dynastic rule begins with the text “DELAY:” that line is also considered to be flavour text.”

The way I’m reading this, is that my rule begins with the text “DELAY:”, therefore the entire thing is a delayed rule. The above quote doesn’t say anything about the title at all.

Kevan: he/him

14-09-2020 09:19:37 UTC

That’s how I’m reading it as well.

imperial Now that we’re testing it out, I’m not sure about the idea that whole data-tracking rules could switch on like this: that the player taking the action has to update the Great Sea page to include a Life column feels like we’re overloading the Turns.

derrick: he/him

14-09-2020 13:18:40 UTC

imperial

pokes:

14-09-2020 14:21:01 UTC

@Kevan: aren’t we overloading generating time, not a Turn?

Kevan: he/him

14-09-2020 14:34:39 UTC

You’re right, I thought Generating Time sometimes became a Mandatory Action, but that’s Starting the Second Age. It’s still a simple-looking action that we’re all expected to be able to jump in and take, though.

Brendan: he/him

14-09-2020 15:49:26 UTC

for I like testing things out.

Clucky: he/him

14-09-2020 17:25:47 UTC

Hrm, when I wrote the rule I was assuming the rule name had to begin with “DELAY:” but I might’ve wrote it wrong

Clucky: he/him

14-09-2020 19:34:40 UTC

for

Josh: Observer he/they

14-09-2020 20:38:44 UTC

for

Raven1207: he/they

14-09-2020 23:20:25 UTC

for

card:

15-09-2020 18:47:58 UTC

imperial