Saturday, April 26, 2025

Proposal: The Clocktower

Withdrawn. Failed by Kevan.

Adminned at 27 Apr 2025 11:53:04 UTC

To “Phases”, add a paragraph:-

Each Agent has a publicly tracked Clock value, representing the number of hours that they generally expect to take to submit their Routes this dynasty (not including time taken for private negotiations that may delay this). An Agent may change their Clock at any time.

Probably worth foregrounding the question of how quickly people are expecting the game to run, with Qenya and Lendunistus now having been due for 86 hours. If we have a clear majority and some outliers, it’d be good to know that that’s what’s happening.

Comments

Trapdoorspyder: he/him

26-04-2025 15:58:29 UTC

for

ais523:

26-04-2025 16:29:24 UTC

I think it might be hard to come up with an accurate prediction because it depends a lot on what the other Agents are doing (e.g. qenya is apparently waiting on lendunistus at the moment).

ais523:

26-04-2025 16:36:05 UTC

I guess the “not including time taken for private negotiations” is probably intended to allow for that, but I still have no idea what number I’d place – e.g. this round I submitted while the negotiations were still ongoing (on the basis that I could always withdraw and resubmit if the negotiations lead to an unexpected result), so do I write a negative number?

In general, I’d expect most players to be submitting as soon as they think the negotiations are over – so what’s more important is response time to the negotiations themselves.

SingularByte: he/him

26-04-2025 16:57:34 UTC

for  While this feels like it’s not really a gamestate value, it’s probably useful to have as just a signpost of whether you’re planning to play slow or fast, irrespective of how long you actually end up taking.

JonathanDark: he/him

26-04-2025 17:14:15 UTC

for

Darknight: he/him

26-04-2025 17:35:00 UTC

for

qenya: she/they

26-04-2025 17:52:35 UTC

(e.g. qenya is apparently waiting on lendunistus at the moment).

Incidentally, I submitted my route this morning shortly after lendun did, but I think Kevan must have gone offline at just the wrong moment as he hasn’t processed it yet.

qenya: she/they

26-04-2025 17:52:58 UTC

Oop, speak of the devil!

qenya: she/they

26-04-2025 17:57:19 UTC

For what it’s worth, I don’t altogether see the point of this (though I won’t vote as I intend to idle after this breakin is processed and don’t think it would be fair to exercise a say in what the rules will be). It seems to me based on “not including time taken for private negotiations” that this is intended to capture people’s general attitudes to game pace, rather than any particular round’s speed; so what’s the benefit to having a rules-defined mechanism rather than just making a blog post canvassing for opinion?

Clucky: he/him

26-04-2025 18:12:38 UTC

Do we need a rule for this? can’t we just ask people?

Kevan: he/him

26-04-2025 19:27:39 UTC

Maybe, to just asking people in blog comments. Tracking it would be more quietly dynamic, though - players could adjust their setting based on what others are saying, or how their own attitude or spare time changes over the course of the dynasty, rather than it being a one-off prediction made one day.

It’d also make it clear to lurkers and late arrivals that it’s a thing we’re thinking about.

DoomedIdeas: he/him

26-04-2025 21:14:57 UTC

against I do think just asking is the better option, especially since we already have plenty of publicly tracked variables.

qenya: she/they

26-04-2025 21:27:17 UTC

Apparently I am not idling after all, since I unexpectedly dodged all the guards this time and earned a Preparation Action, which it would really screw over the Burglars to lose.

So: against

ais523:

27-04-2025 07:13:27 UTC

against

Kevan: he/him

27-04-2025 10:20:12 UTC

against Withdrawn on feedback, I’ll “just ask people”.