Call for Judgment: The cold gets everywhere - but how “everywhere”, exactly?
Timed out 2-3. Failed by card.
Adminned at 26 May 2017 15:06:55 UTC
- PREMISE -
So we have the surprising situation where the Dynastic Rules header itself seems to have Temperature. This could be counter-intuitive for some (definitely was for me, initially), and I believe that it should have Temperature (although I could be wrong, this CfJ is mostly to settle a consensus on this issue).
- EVIDENCE -
I present the following as evidence for that the Dynastic Rules header should have Temperature:
• The Temperature rule itself:
All Dynastic Rules have a Temperature. Temperature is a value in Blognomickian Temperature Units, which is an integer (which can be negative) and can be employed as XXX BTU, where XXX is the temperature value in Blognomickian Temperature Units.
The default Temperature for any entity that has Temperature is -500 BTU.
A Temperature of -1000 BTU or lower is Extremely Cold. A Temperature of -500 BTU or lower is Very Cold.
If the Temperature of any Rule is different than the default, that Temperature must be tracked in the Rule’s title as a string which is “(XXX BTU)” which is located at the end of the Rule’s name, where XXX is that Rule’s Temperature. For example: “Eiffel Tower (-232 BTU)”
• § Appendix, Keywords, Rule:
Each individually numbered section of the ruleset is a rule, including sections that are sub-rules of other rules.
• § Core Rules, Ruleset and Gamestate:
This is the Ruleset for BlogNomic; all Explorers shall obey it. Section One consists of the “core rules” of BlogNomic, covering basic proposal mechanics; Section Two contains the rules of the current dynasty; and Section Three contains the appendix, which exists solely to clarify the remainder of the ruleset.
• From what is quoted above, from “Section Two contains the rules of the current dynasty”, that Section itself is a numbered Section (numbered with a Two), so by § Appendix, Keywords, Rule, that section is a Rule. It is said that “All Dynastic Rules have a Temperature”, and I believe that it can be fairly clearly inferred to mean “All Rules of Dynastic nature”. Section Two is a Rule, and I believe that it is one of (prominently, although not unambiguously) Dynastic nature (simply because it contains and only contains rules that I believe we can agree on to be “Dynastic Rules”, despite the existence of Section 2 itself being interdynastic).
- EFFECT -
On the grounds of improvement of everyone’s gameplay (in pretty much equal measure) via increased clarity, this CfJ, if passed, will make Section 2 of the Ruleset be a legal holder of Temperature, if it wasn’t already. All other Rules which aren’t Section 2 nor any of it sub-rules are hereby illegal holders of Temperature. (“Holders” as in entities which “have” Temperature, as per the wording that “All Dynastic Rules have a Temperature”)
Better get this birdy shot before it causes any trouble. Also kudos to card for pointing it out initially.
Also supa fancy CfJ because it looks cool and swanky.
Sphinx: Idle
I guess this is ambiguous because the Dynastic Rules section is never actually defined, it is just there. I’d say, however, that the Dynastic Rules section is not itself part of the Dynastic Rules. That is to say, Dynastic Rules are by definition things *within* the Dynastic Rules section, not the section itself.