Sunday, November 17, 2019

Call for Judgment: The Duke is in the Details

Reached quorum 3 votes to 1. Enacted by Kevan.

Adminned at 17 Nov 2019 18:59:49 UTC

Set TyGuy6’s Max HP to 200. (If every EVC on this CfJ contains the text, “600”, set his Max HP to 600, instead, and skip the following rewording.)

Reword “Brawn: Increase your Max HP by 20 for each Brawn Boon you have.”
To read

Brawn: Your Max HP is higher by 20.

Ratify card’s Atomic Action (begun earlier than this CfJ was posted) to Continue the Story as having been completed at 04:30:00 UTC, 17 NOV 2019, when he posted this Story Post. The Duke of Waltham became the Monster at that time.

600 was kind of silly, sure, but I did set my Max HP to 200 before the Continue the Story was posted. Let’s clarify the rule’s text and free The Duke to Finish Transforming.

Comments

card:

17-11-2019 07:34:32 UTC

well the wikipage is just a representation of the gamestate, so that last clause could probably be skated around and wouldn’t really need a CfJ unless it was something very unintuitive.
for the part about the brawn boon, that rewording is clearer, i’m not really sure how you arrive at the +500 HP figure at all.
for

Madrid:

17-11-2019 10:29:54 UTC

The Brawn thing is that he is reading each individual Brawn Boon applies their bonus separately and then adds up.

Since he has 5 Brawn Boons, each Boon individually gives 5 * 20 Max HP = 100 Max HP

And, in total, the 5 Boons added up give 5 * 10 Max HP = 500 Max HP

It’s how I originally understood it (and thought it was the original intent too, given how other boons also “scale” with themselves).

But, if you, as the person abusing this, want it removed and set like this instead, then, well, alright.

for

Madrid:

17-11-2019 10:31:41 UTC

Ah, the 600 thing? Sorry. I missed it. Hm.

600 imperial ?

The Duke of Waltham: he/him

17-11-2019 12:18:39 UTC

Almost every Boon is worded “increase by X HP” or “reduce by X HP”; if any of them is interpreted as multiplication or division, all of them might. (And I’ve already used Healing interpreting my Boons as adding rather than multiplying.)

It’s also unclear to me how my Transformation’s end is held up by this; an Adventurer’s Introduction is needed for them to perform Battle Actions, sure, but is not otherwise tied to a Battle’s timeline.

Madrid:

17-11-2019 14:23:24 UTC

Yes, but in the Medic’s case, you get allowed 5 times to do the action of Healing. (Each, if you choose to do it, heal the same, 35)

The Duke of Waltham: he/him

17-11-2019 14:33:31 UTC

I’d have considered it one action, compared to, say, the Fencer Boon.

Madrid:

17-11-2019 14:45:42 UTC

Just to note that with Healing I don’t believe you’d heal 5 * 35, but just 35, because even if you get allowed to do Healing from five different sources, they all still just do the same and they do what they’re defined to do when chosen, which is just to heal 35.

(Assuming you have 5 Medic Boons)

Kevan: he/him

17-11-2019 15:19:19 UTC

What has Card’s atomic action got to do with TyGuy’s Boons, in the final clause here?

Kevan: he/him

17-11-2019 16:22:46 UTC

against as the last clause seems weirdly keen to lock down an apparently unrelated piece of gamestate. (Did Card misroll, but TyGuy really wants the Duke to be the next monster?)

card:

17-11-2019 16:33:05 UTC

Well I had updated the wikipage to continue the story and set TyGuy6’s max hp down to 100 because I didn’t notice that he had taken any boons.
I did roll out of the 3 eligible players to be a monster so I don’t think that’s up for debate here.

TyGuy6:

17-11-2019 17:43:30 UTC

[Kevan] Card is AA stuck if he didn’t set every Adventurer’s HP to max, therefore he needs his AA ratified or someone else could steal the chance to perform the AA (and reroll the Monster).

Apparently, I found the correct original interpretation at 600 Max HP! A little Easter Egg? But I will settle for less unless we have unanimous voters saying “600”.

TyGuy6:

17-11-2019 17:45:36 UTC

Well, not AA “stuck”, if he didn’t even take the first step.