Sunday, November 06, 2022

Proposal: The Fun of the Fair

Timed out 3 votes to 5. Failed by Kevan.

Adminned at 08 Nov 2022 10:06:24 UTC

Add a subrule to “Visitors” called “Stats”:-

Each Visitor has publicly-tracked numeric Stats for Enjoyment, Hunger and Tiredness. If an effect would reduce a Visitor Stat below zero, it is instead set to zero.

To the bullet list of the Advance the Queues action, add:-

* Increase the Hunger and Tiredness of all Visitors by 1.

Change the Ferris Wheel Front Effect from “Admit 2: nothing.” to:-

Admit 2: Increase Enjoyment by 1.

Create a subrule of “Attraction List” called “Bucky Burgers” with the text:-

Bucky Burgers is a Queue. Its Front Effect is “Admit 1: Reduce Hunger by 5.”

Comments

Trapdoorspyder: he/him

06-11-2022 16:05:41 UTC

for

JonathanDark: he/him

06-11-2022 19:55:44 UTC

for

Habanero:

06-11-2022 20:31:07 UTC

for

Bucky:

06-11-2022 20:48:00 UTC

against I’m already worried about my workload becoming excessive. With four visitors per group and two variables per visitor this increases my workload by what could easily be over 50 variable updates per Advancement - this corresponds to six players with full rosters, and doesn’t depend at all on how active those players are.

As currently designed, visitors in the back of Queues or in the Plaza need little to no attention during an Advancement, and this is a deliberate design decision.

Raven1207: he/they

06-11-2022 20:49:50 UTC

for

Josh: Observer he/they

06-11-2022 21:10:26 UTC

imperial

snail:

06-11-2022 21:19:59 UTC

for

Trapdoorspyder: he/him

06-11-2022 21:25:39 UTC

imperial cov in deference to Bucky

Kevan: he/him

06-11-2022 21:27:18 UTC

[Bucky] Seems like we could change Advance the Queue so that any player could process it, as things stand?

Bucky:

06-11-2022 21:53:36 UTC

Currently, yes. If secret information gets involved, which I think is a good direction to go in, no.

Habanero:

07-11-2022 02:38:16 UTC

CoV imperial per Bucky

JonathanDark: he/him

07-11-2022 15:45:05 UTC

CoV imperial