Wednesday, May 23, 2018

Proposal: The Harpoon makes the Harpooneer

Reached quorum 5 votes to 0 with 2 unresolved DEFs. Enacted by Kevan.

Adminned at 25 May 2018 07:31:12 UTC

Remove “Harpooneer” from the list of positions
Remove “Lookout” from the list of positions

change:

A Position is free if it is held by no Sailor, or if the Position is Harpooneer, Deckhand, or Lookout

To

A Position is free if it is held by no Sailor, or if the Position is Deckhand

Add to the list of items:

*Oar: (30 on the Haniver by default)
*Telescope: (10 on the Haniver by default)

Add to the rule “items”:

A sailor holding a harpoon is known as a harpooneer.
A sailor holding a telescope is known as a lookout.

change the position of all crewmen who hold the position of Harpooneer or Lookout to Deckhand.

Change:

Advance (2 worth) Targeting a Position other than Deckhand: Hold that Position at the end of the Story.

To:

Advance (2 worth) Targeting a Position: Hold that Position at the end of the Story.

Change:

If the total Worth of those Goals is no higher than 10, the Narrator may then set that Sailor’s Goals to those specified.

To:

If the total Worth of those Goals is no higher than 10, and they do not list an advance goal targeting the position of deckhand, the Narrator may then set that Sailor’s Goals to those specified.

If a sailor had a goal to advance to Lookout or Harpooner, change that goal to advance to Deckhand.

Ok, so I tried something similar before, but this grandfathers in the “I want to advance to an always free position”, and uses items instead of making a new stat to keep track of. Also, adds more items!

Comments

Madrid:

23-05-2018 13:37:21 UTC

I like it, it helps with idling entropy

Corona:

23-05-2018 14:11:59 UTC

What’s the point of making harpooner & lookout depend on items instead of being positions?

derrick: he/him

23-05-2018 14:17:46 UTC

Because we need large numbers of harpooneers and lookouts, and we’ve had trouble getting people to give up unique positions. Also, with the people idling out, we have more positions than people.

Madrid:

23-05-2018 14:17:58 UTC

@Corona: We’re going to end up with less people than Positions the game was designed around, sooner or later.

Brendan: he/him

23-05-2018 14:29:21 UTC

for

Corona:

23-05-2018 14:34:45 UTC

for

Madrid:

23-05-2018 15:02:29 UTC

for

Kevan: he/him

23-05-2018 15:14:13 UTC

imperial

card:

23-05-2018 16:42:18 UTC

against what if people have chosen one of those positions as a goal?

card:

23-05-2018 16:44:21 UTC

oh misread well you forgot to change the “Attack” action under encounters.

derrick: he/him

23-05-2018 16:45:30 UTC

@card:

“If a sailor had a goal to advance to Lookout or Harpooner, change that goal to advance to Deckhand.”

If you already have that goal, you’ll be grandfathered in to achieve it by being a deckhand. That’s the only way people can have the deckhand goal.

I remembered that issue from last time, and fixed it.

Scammers.

Kevan: he/him

23-05-2018 16:47:31 UTC

[Card] “A sailor holding a harpoon is known as a harpooneer.” covers the Attack action.

card:

23-05-2018 18:02:17 UTC

imperial

Lulu: she/her

23-05-2018 23:27:59 UTC

for