Proposal: The Horror Isn’t So Bad
Reached quorum 4 votes to 1. Enacted by Kevan.
Adminned at 27 Sep 2011 01:27:28 UTC
Remove “, and loses 2 Sanity” from the rule “Horrifying revelations”, and rename that rule to “Revelations”.
If it costs six Sanity to glean the requisite three Clues, that’s enough to kill almost everyone on board, right now.
bateleur:
I’m a little wary of this version since it seems as though it accelerates the end game in a situation where there isn’t really much strategy. Still, I agree that the old version was a problem, so on balance this is worth doing…