Proposal: The infection is airborne too
Fails: Couldn’t pass without a vote being changed—arth
Adminned at 16 Sep 2009 23:49:24 UTC
Create a new rule, “Contagion”:
As a weekly action, an Infected Survivor (known as the Host) who hasn’t changed their Location in the past 12 hours may spread the Contagion. When the Contagion spreads, for each Survivor sharing their Location with the Host (excluding the Host), the Host rolls DICEX, where X is twice the number of Survivors sharing their Location with the Host (including the Host) and decreases that Survivor’s Stamina by the result of that roll. Then, each Survivor that lost the most Stamina this way takes damage (if more than one Survivor is matched for the most Stamina lost this way, all the matched Survivors take damage).
Comments
Bucky:
1)How difficult it is to defend against. (Increasing ‘12’ to ‘24’ would help here)
2)It’s an automatic way to inflict damage on someone standing alone, while
3)Given the large stamina drain, it will likely kill someone outright from Healthy if they aren’t standing alone.
arthexis: he/him
Right now everybody is Healthy and will remain so for the remainder of the dynasty if things continue as they are now.
Now, seriously you don’t need any help to make the dynasty move forward a little bit right? You seem to be doing very well up to now by yourselves…
ais523:
Klisz:
arthexis: he/him
But I think dogfish is a nice guy, I would never hurt him!
redtara: they/them
Bucky:
@arth: the combat change should fix the lack of dead people. Meanwhile, the ability to Contagnate someone, Attack them (with my combat fix) and then Infect them all in a row appears to be a game-breaker.
Klisz:
CoV
Darknight: he/him
Qwazukee:
redtara: they/them
CoV

Apathetic Lizardman:
arthexis: he/him
change of view