Proposal: The Karma Wheel
Unpopular, 1-8. Josh
Adminned at 01 Jun 2020 07:59:49 UTC
The Section “The Wheel” in the Dynastc Rules is replaced with the following text:
The Karma Wheel
[[The Karma Wheel]] consists of a number of segments, or Vasanas. Each Vasana has an Index, a Name, a Phala (an individual effect), and a Samskara (a global effect).
The first Vasana has Index 1, the second Vasana has Index 2, and so on. New Vasanas can be added to the Karma Wheel. The first new Vasana must have Index starting from the greatest Index already in the Karma Wheel plus one, and so on. The new Vasana names must be unique and different from already existing Vasana names.
Points
Each Amnesiac has two point numbers: Karma points and Maya points, tracked on [[The Karma Wheel]] wiki page. They both defaults to 0. Karma points can be negative. If an Amnesiac has 7+ Karma points, they reached Nirvana.Predictions
Each Amnesiac has Predictions, which is a set of Vasanas. By default, an Amnesiac has no Vasana in their Predictions. The Predictions of each Amnesiac are tracked on [[The Karma Wheel]] wiki page.
Caste
The Caste is an ordered list of the Amnesiacs in the [[The Karma Wheel]] wiki page. The default ordering is completely random, and it’s generated this way:
0. take a temporary list of all the current Amnesiacs. Name this list Pariahs
1. roll a DICEN, when N is the number of Pariahs
2. add to the Caste the Amnesiac number X in the Pariah list, where X is the result of the dice roll
3. remove the same Amnesiac from the Pariahs
4. repeat from point 1 until there’s no more Pariahs.Karma Wheel Actions
As a Daily Communal Action, an Amnesiac may, in any order:
- add or remove one Vasana to their Predictions
- Spin The Wheel: they will perform the following atomic actions:
1. From each Amnesiac, deduct a number of Maya points equal to the number of Vasanas in their Predictions.
2. Roll a DICEN where N is the number of Vasanas in the Karma Wheel
3. Apply the Phala of the Vasana with Index corresponding to the die roll to the Amnesiac and to every other Amnesiac with that Vasana in their Predictions. If in the Phala is written “Pays Vasanas”, this means that the Amnesiac will gain a number of Maya points equal to the number of Vasanas in the Karma Wheel, and lose 1 Karma point
4. Apply the Samskara of the Vasana with Index corresponding to the die roll.
Amnesiacs that has reached Nirvana can decide to ignore any atomic action of the Spin that will reduce their Karma points. In their absence, this is the default.
- Gain 1 Karma Point. The Maya points of the Amnesiac is diminished by their number of Predictions (minimum 1), while all the other Amnesiacs gain an equal amount of Maya points
- Caste Climb: The Amnesiac change their order in the Caste. Following the current Caste order, the first Amnesiac that Climbed the Caste become the first Amnesiac in the Caste, and so on. Karma points of the Amnesiac is diminished by 1.The order of the Amnesiac actions are resolved following their order in the Caste.
Any Amnesiac that has not reached Nirvana must at least Spin The Wheel one a day. If the Amnesiac has reached Nirvana and does not state otherwise, they do not Spin the Wheel. Otherwise, if the Amnesiac has not reached Nirvana and does not state otherwise, they Spin the Wheel; in their absence, the Spin is done by an Admin
The wiki page “The Wheel” is renamed to “The Karma Wheel”.
In the wiki page “The Karma Wheel”:
1. “Wheel segments” table is renamed to “Vasanas”
2. The “Vasanas” table is replaced with:
Index Name Phala Samskara 1 Numbness Pays Vasanas 2 Rimless Pays Vasanas 3 Upturned Pays Vasanas 4 Laziness Pays Vasanas 5 Manatee Pays Vasanas 6 Ditzy Gain 3 Maya Each other Amnesiac points gains number of Maya points equal to the number of their Predictions. 7 Karma Police If the Karma points are negative, the Amnesiac subtract the module of this number to their Maya points. If the Amnesiac did not the Spin, they Pays Vasanas 8 Samskara If the Amnesiac has If the Amnesiac has done the Spin and has not reached Nirvana: reached Nirvana, all 1. all the Vasanas in the other Amnesiac the Predictions of gains a number of Maya the Amnesiac are points equal to the number removed of their Predictions 2. their Maya points (minimum 1). are diminished by 1 3. the Karma points are subtracted to the position number of the Amnesiac in the Caste. If the Amnesiac has done the spin and has reached Nirvana, it gains 1 Karma point. If the Amnesiac did not the Spin, Pays Vasanas.
3. In the “Amnesiacs” table:
a. “Points” column is renamed to “Maya points”
b. a “Karma points” column is added
c. all the “Karma points” column is filled by zeros
d. “Wager” column is renamed to “Predictions”
4. a new “Caste” section is added, with the list of Amnesiacs generated accordingly to the new rule.
I know, this is an ambitious “refactoring”....
The idea was inspired by the game itself. The Dynasties, the Amnesiacs, remembers me a lot the Samsara, the infinite loop of deaths and reincarnations. So, the Karma Wheel.
Theme apart, the idea is to add another scoring system, the Karma points. Notice that Karma points can be negative!
To resolve the problem of first player, I introduced the concept of Caste, or player’s order. This is common in many German board games.
Notice that now Predictions (Wager) can be only changed by one unit; the effect of the Spin is applied also to the Amnesiac that did the spin (or Vasanas 7 and 8 will never be applied!) and any Amnesiac that have not reached the Nirvana state MUST Spin the Wheel.
Publius Scribonius Scholasticus: he/they
I’m a bit concerned that this requires daily participation from everyone and doesn’t specify a penalty for not obeying it.