Sunday, December 29, 2013

Proposal: The Memory Trap

Reaches quorum and passes 9-0. -RaichuKFM

Adminned at 29 Dec 2013 15:59:46 UTC

To the rule “Memory”, add:-

Immediately after taking a daily or weekly action, a Survivor must reduce their Recollection by 1. If a Survivor’s Recollection is zero, they cannot take daily or weekly actions.

 

Giving Recollection an effect, of something on the planet draining our memories, after this 1950s sci-fi radio drama I was listening to the other week. “Are you trying to get me to actually believe that my crew, intergalactic engineers with years of hyperfission experience, have forgotten how to start the engines of this ship?”

Comments

aran:

12-29-2013 12:42:21 UTC

imperial
I see Recollections more as a way of buying memories than buying things like ‘explore: scout for food’. (maybe buying a memory of a secret food stash is more appropriate)

Purplebeard:

12-29-2013 13:53:07 UTC

for

RaichuKFM:

12-29-2013 16:13:55 UTC

for It is more of finding out what happened before the crash, but you all are having trouble keeping it.

Clucky: HE/HIM

12-29-2013 18:23:48 UTC

imperial

jookyle:

12-29-2013 18:26:38 UTC

for

IceFromHell:

12-29-2013 20:21:04 UTC

imperial

Bucky:

12-29-2013 20:25:03 UTC

imperial

Murphy:

12-29-2013 22:48:01 UTC

for