Monday, May 18, 2020

Proposal: The Right tools for the Job

Timed out 2 votes to 3 with one unresolved DEF. Failed by Kevan.

Adminned at 20 May 2020 16:28:16 UTC

Append the following to “Mementoes”

An Amnesiac whose role is Remembered may start to openly carry any item which they are not already openly carrying. If an item they start to carry in this manner is not Owned by their Role, the Past Memory should make a story post to the blog indicating that the Amnesiac has become Confused. The Amnesiac’s role immediately becomes Forgotten and cannot change for at least one week. Additionally the Amnesiac ceases to carry the item in question.

Adding a way for people who have remembered their role to have full access to their inventory


derrick: HE/HIM

05-18-2020 17:44:00 UTC


Kevan: HE/HIM

05-18-2020 18:11:37 UTC

against Since Clucky has likely deduced their role from the Intrigue in Mystery post, and the “pull out and use absolutely any item” ability they’re giving themselves seems both a contradiction of what’s happening (why does deducing that you’re the Gardener allow you to pull a gun that you otherwise couldn’t?) and potentially overpowered.


05-18-2020 18:37:48 UTC

against Overpowered. Allows Clucky to convert being reasonably sure of their Role into Justified True Self Knowledge by pulling a Lighter and Hammer. Then, all he needs to do is prove he’s not an Imposter.

Josh: HE/HIM

05-18-2020 18:51:33 UTC

@ayesdeeef - I’m not sure I follow? Nothing in this proposal kicks in unless the user is Remembered already.

What does this proposal do? Holding an item only seems to be a way of indicating which roles an Amensiac might have, and if they’re already Remembered it seems like, at best, it might throw off someone who’s not paying much attention?

Kevan: HE/HIM

05-18-2020 18:58:37 UTC

[Josh] Some Building Actions require the performer to be openly carrying the correct Memento.

Clucky: HE/HIM

05-18-2020 19:05:15 UTC

@Kevan: I would think the power is limited by the fact that if you abuse this, Naught can lay the hammer down. At best you get one free action a week with this at the cost of a reputation hit when your shenanigans are revealed.

@ayesdeef: In order to get Remembered, I’m already sure of my role and have proven it to Naught.

@Josh: the purpose of this proposal is to allow people who know their role and have proven they know their role to be able to take all the actions associated with their role. It seems mechanically odd that if we know a hunter owns a knife, and someone knows they are a hunter, they can’t perform an action that requires them to have a knife. (and if fact, there is no way for them to even get a knife because they already have binoculars)

Josh: HE/HIM

05-18-2020 19:17:04 UTC

for Seems okay to me.

Kevan: HE/HIM

05-18-2020 19:33:42 UTC

[Clucky] At best you get as many free actions as exist in the ruleset and declare victory, at which point Naught can’t drop the hammer because we’re in Hiatus.

True, most of the Mementoes don’t do much yet, but it’s going to dampen down future Memento mechanics if they have to be created under the cloud of “but remember that Clucky can obtain and use all of these instantly, at any point in the game”.


05-18-2020 21:16:47 UTC

@ Josh and Clucky, y’all are right, I misread it

against per Kevan


05-18-2020 21:20:31 UTC

Also, even if Clucky has deduced his role, I don’t think he’s particularly close to proving it, but what do I know.

Clucky: HE/HIM

05-18-2020 21:26:40 UTC

Aren’t you limited to one role action of any kind per day?

Kevan: HE/HIM

05-19-2020 08:43:14 UTC

Oh, true enough. A remembered player stills get to perform the best possible out-of-character action to end the dynasty, though.

You say it “seems mechanically odd that if we know a hunter owns a knife, and someone knows they are a hunter, they can’t perform an action that requires them to have a knife”, but it seems odder for that hunter to be able to produce a lighter (which we know hunters don’t own, and which the “Emperor takes the memento away again” reaction seems to support) but still set fire to a building with it.

A hunter narrative of “I have found binoculars in my pocket, but I can’t find my knife anywhere, even though I know I should have one as a hunter” seems plausible enough, when the dynasty started with us washing up on a beach after a storm.

Darknight: HE/HIM

05-19-2020 12:50:14 UTC


derrick: HE/HIM

05-19-2020 14:39:33 UTC

against cov. limit to objects they can carry.

Clucky: HE/HIM

05-19-2020 15:50:38 UTC

I agree its a little wonky narratively, but its a tradeoff with mechanics. The alternative would be that the act of pulling out an item you don’t have is just illegal. But then only the emperor could declare the item is illegal which can allow the game to get a bit tangled as we have to wait for Naught to confirm stuff.

a middle ground might be a special way to search your pockets if you’re remembered, but that still slows things down a bit