Proposal: The Sad Tale of the SS Haniver
Times out 7 votes to 0. Enacted by Kevan.
Adminned at 04 Sep 2011 15:03:23 UTC
In the rule “Personal Belongings”, change the sentence “An Item has a Name (which may be any combination of letters and spaces), and may have one or more Flags (* for Uncertain, ^ for Edible, ~ for Damp).” to:
An Item has a Name (which may be any combination of letters and spaces), and may have one or more Flags (* for Uncertain, ^ for Edible, ~ for Damp, ! for Clue).
Add a new rule, called “Horrifying Revelationsâ€:
Each time a Survivor posesses a Clue Item he or she has not possessed previously during the game, that Survivor loses 2 Sanity. No Survivor may make a Declaration of Victory unless she or she has previously held at least three Clue Items in this way (not necessarily simultaneously).
For some reason this game’s giving me a bit of a Call of Cthulhu vibe, so I thought it would be fun to have a rule that hints at this… but not so blatantly that the story couldn’t be steered towards a world war theme or something else.
Bucky:
-leaning