Proposal: The shop is open.
reached a quorum, final vote 7-0—Yoda
Adminned at 25 Jul 2008 19:58:56 UTC
If the proposal entitled “I need my robe, or else I feel… exposed.” failed, this proposal does nothing.
Add the following Items to the Item List:
*Name - Basic Weapon
*Item Type - Weapon
*For Sale - Yes
*Cost - 5 gold pieces
*Temporary Effect - The Bearer may change this Item’s name to any name of the form “Basic X”, where X is the name of a real-world weapon which was in use before the year 1400 AD.
*Number of Uses - Infinite
*Lasting Effect - none
*Requirements - none
*Equipped Effect - none
*Name - Heavy Weapon
*Item Type - Weapon
*For Sale - Yes
*Cost - 20 gold pieces
*Temporary Effect - The Bearer may change this Item’s name to any name of the form “Heavy X”, where X is the name of a real-world weapon which was in use before the year 1400 AD.
*Number of Uses - Infinite
*Lasting Effect - none
*Requirements - A STR of at least 5
*Equipped Effect - The Bearer’s STR is considered to be 2 higher for the purpose of destroying inanimate objects or calculating how many HP he hit a target for
*Name - Apprentice Wand
*Item Type - Weapon
*For Sale - Yes
*Cost - 40 gold pieces
*Temporary Effect - The wand explodes in a shower of flashy but harmless sparks.
*Number of Uses - 1
*Lasting Effect - none (see the Equipped Effect)
*Requirements - An INT of at least 4
*Equipped Effect - The Bearer’s Combat skill is considered equal to their Magic skill for the purpose of all Rules except for the Rules entitled “Skills” and “Experience” and their subrules.
*Name - Basic Helmet
*Item Type - Hat.
*For Sale - Yes
*Cost - 10 gold pieces
*Temporary Effect - none
*Number of Uses - Infinite
*Lasting Effect - none
*Requirements - none
*Equipped Effect - The Bearer loses 1 less HP from anything described as an “attack from above” by the Rules or the Dungeon Master.
*Name - Fashionable Robe
*Item Type - Robe.
*For Sale - Yes
*Cost - 25 gold pieces
*Temporary Effect - none
*Number of Uses - Infinite
*Lasting Effect - none
*Requirements - A SOC of at least 3
*Equipped Effect - The Bearer’s SOC is considered to be 1 higher when dealing with Humans and non-Monster NPCs.
Yoda:
I am somewhat concerned about the wording of the temp effects of the first two, but not enough to get me to vote against.