Proposal: The Sims
Reached quorum 6 votes to 0. Enacted by Kevan.
Adminned at 12 Dec 2019 10:41:52 UTC
Create a new rule called “Life”:
Each Person can have Factors, and Factors have an integer value. Factors default to 0 and are tracked on the Enneagram wiki page (also known as E-page). A Factor with a value of 0 is tracked by its absence.
Happiness, Money, Stamina, Influence, Crime-skill, Technical-skill and Business-skill are Factors all Persons have.
As a Weekly Action, a Person can gain 7 Stamina.
A Person can perform an Activity by paying 1 Stamina and fulfilling its Cost. A Cost can be fulfilled by:
- Paying its Cost in Money
- Having more Influence than its Cost
- Having more Crime-skill than its CostActivities are the following (with its Cost in “[]” brackets):
- Jog [0]: Gain 1 Happiness, or 2 if you’re Type 3 or 8.
- Study [1]: Gain 1 Technical-skill or Business-skill
- Test Subject Work [0]: Lose 5 Happiness and gain 5 Money.
- Entrepreneur Work [0]: Gain Money equal to your Business-Skill. Gain 1 Happiness if you’re Type 7.
- Theme Park Visit [5]: Gain 5 Happiness.
Kevan: he/him
Spotting this too late, but should “Credits” be “Money”?