Wednesday, December 11, 2019

Proposal: The Sims

Reached quorum 6 votes to 0. Enacted by Kevan.

Adminned at 12 Dec 2019 10:41:52 UTC

Create a new rule called “Life”:

Each Person can have Factors, and Factors have an integer value. Factors default to 0 and are tracked on the Enneagram wiki page (also known as E-page). A Factor with a value of 0 is tracked by its absence.

Happiness, Money, Stamina, Influence, Crime-skill, Technical-skill and Business-skill are Factors all Persons have.

As a Weekly Action, a Person can gain 7 Stamina.

A Person can perform an Activity by paying 1 Stamina and fulfilling its Cost. A Cost can be fulfilled by:
- Paying its Cost in Money
- Having more Influence than its Cost
- Having more Crime-skill than its Cost

Activities are the following (with its Cost in “[]” brackets):
- Jog [0]: Gain 1 Happiness, or 2 if you’re Type 3 or 8.
- Study [1]: Gain 1 Technical-skill or Business-skill
- Test Subject Work [0]: Lose 5 Happiness and gain 5 Money.
- Entrepreneur Work [0]: Gain Money equal to your Business-Skill. Gain 1 Happiness if you’re Type 7.
- Theme Park Visit [5]: Gain 5 Happiness.


Kevan: HE/HIM

12-11-2019 11:38:47 UTC

Spotting this too late, but should “Credits” be “Money”?


12-11-2019 11:42:09 UTC


Kevan: HE/HIM

12-11-2019 11:46:46 UTC

for Very good.

The Duke of Waltham: HE/HIM

12-11-2019 13:07:15 UTC



12-11-2019 13:08:24 UTC



12-11-2019 18:52:13 UTC



12-12-2019 01:14:07 UTC