Sunday, March 08, 2009

Proposal: The Slower They Fall

Timed out 3 votes to 3, failed by Kevan.

Adminned at 15 Mar 2009 12:32:02 UTC

In Rule 2.6 (Experience), replace “When a Skirmish ends, the Experience of participating Soldiers shall increase by the number of Enemy Combatants involved who became Dead during the Skirmish.” with:-

Within 72 hours of a Skirmish ending, and only once, any Soldier who participated in that Skirmish may increase their XP by the initial Health of each Enemy Combatant they dealt damage to during the Skirmish.

Reproposal of this, but with 72 hours instead of 24. Note that the current rule is a magic-pixie auto-effect of “the Experience of participating Soldiers shall increase” - I’ve just gone through and given XP to everyone who didn’t claim it for themselves, from the last Skirmish. (Someone also set the Skirmish to “sticky + closed”, which made it invisible; I’ve changed it to “non-sticky + open”.)

Comments

Klisz:

08-03-2009 16:24:20 UTC

for  arrow

Darknight: he/him

09-03-2009 00:48:27 UTC

imperial

Qwazukee:

09-03-2009 00:52:38 UTC

for  arrow

Clucky: he/him

09-03-2009 17:48:25 UTC

against I kinda like the group work approach as well. There should be a balance between what your get for your individual efforts and what the group gets as a whole.

Wakukee:

09-03-2009 22:42:47 UTC

against

Rodlen:

10-03-2009 02:39:15 UTC

against