Proposal: The Sorcerer’s Apprentice
Reached quorum 5 votes to 0. Enacted by Kevan.
Adminned at 09 Oct 2013 05:18:48 UTC
Replace “New Apprentices start with Energy equal to the sum of each Apprentice’s Mastery of the Arcane Domain.” with “New Apprentices start with no Energy.”
Under the current rules, a player joining today would start with 9 Energy, which they could spend, and then belatedly Recharge themselves to get another 27 Energy. Even capping that 27 at 20 (assuming nothing happened to increase their Arcane), that’s four more Energy than even the most active player was able to get this week.
RaichuKFM: she/her
Eh, they also wouldn’t have been able to do anything in the past weeks. A bit more energy isn’t all that much of a boon considering that.