Proposal: The Sticky Bomb has a fuse now!
Self-killed, failed by Kevan.
Adminned at 19 Aug 2011 12:11:22 UTC
In the Rule “Altar of Mayhem” replace the text:
If a single Gladiator has been continuously attached to the StickyBomb for 72 hours and for at least 24 hours since the last Turn Boundary, any Gladiator may cause the StickyBomb to explode, causing him to Die. When a Gladiator attached to a StickyBomb Dies, the Gladiator who fobbed it off on him and the Gladiator who made the StickyBomb’s StickyBomb Post are each awarded a Frag and the StickyBomb ceases to exist; this should be noted in a comment to the StickyBomb Post.
with
The StickyBomb initially has a fuse length, which is a nonnegative integer and is equal to 9 when the StickyBomb is created. For each AP the Gladiator attached to the StickyBomb spends, the fuse length is decreased by one. Additionally, at each Turn Boundary the fuse length decreases by one. The Gladiator attached to the StickyBomb should note a change of the fuselength in a comment to the Sticky Bomb post. If the fuse length is 0, the StickyBomb explodes and the Gladiator attached to the StickyBomb dies. When a Gladiator attached to a StickyBomb Dies, the Gladiator who fobbed it off on him and the Gladiator who made the StickyBomb’s StickyBomb Post are each awarded a Frag and the StickyBomb ceases to exist; this should be noted in a comment to the StickyBomb Post.
Bucky: