Saturday, April 12, 2025

Proposal: The Travelling Policeman Problem

Reached quorum 9 votes to 0. Enacted by Kevan.

Adminned at 13 Apr 2025 09:45:54 UTC

In “Routes”, replace:-

A Route is complete if each of its Spots after the first is Connected to the previous Spot in the Route (or is the same as that previous Spot) and if the Route is exactly twelve Spots in length. Civilians cannot perform this action. Burglars can perform this action only if the first and last Spots in the Route are each either “Grounds” or an Ingress (they may be the same or different). Guards can perform this action only if “Grounds” does not appear in the Route.

with

An Agent’s Route is complete if all of the following are true of it:
* The Route is exactly twelve Spots in length
* Each of its Spots after the first is Connected to the previous Spot in the Route (or is the same as that previous Spot)
* The Route’s Agent is not a Civilian
* If the Route’s Agent is a Burglar, the first and last Spots in their Route are each either “Grounds” or an Ingress (they may be the same or different)
* If the Route’s Agent is a Guard, “Grounds” does not appear in their Route

In the two subrules of Phases, replace “non-blank Route” with “complete Route” both times.

In the rule “Reminders”, replace “non-blank” with “complete” and then “blank” with “non-complete”.

The “cannot perform this action” restrictions seem to be on the wrong paragraph: a Route being complete isn’t an action. But it probably would work better as a definition of “completeness”, than a restriction on the act of setting it.

Comments

ais523:

12-04-2025 13:52:35 UTC

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SingularByte: he/him

12-04-2025 15:16:55 UTC

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Raven1207: he/they

12-04-2025 16:33:40 UTC

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lendunistus: he/him

12-04-2025 17:09:25 UTC

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JonathanDark: he/him

12-04-2025 17:15:55 UTC

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Trapdoorspyder: he/him

13-04-2025 02:26:01 UTC

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Darknight: he/him

13-04-2025 02:28:15 UTC

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DoomedIdeas: he/him

13-04-2025 06:32:01 UTC

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