Proposal: The War Effort
Reaches qorum and passes, 9-0. Josh
Adminned at 25 Mar 2010 03:52:22 UTC
As a subrule of Rule 2.2 (Inventions), add a new Rule called “Rivet Gun”:-
Cost: 6 Iron, 2 Quicksilver, 3 Cogs Power Requirement: 5
An Invention with a Rivet Gun is considered to be a Weapon.
In the rule “Regalia Actions”, replace “This action costs 2 Iron, 1 Cog and 1 Coal to perform.” with:-
This Action requires the Commoner performing it to own a Weapon Invention, and costs that Invention’s Power Requirement in Coal to perform.
As a subrule of Rule 2.2 (Inventions), add a new Rule called “Motion Sensor”:-
Cost: 5 Iron, 2 Cogs, 1 Gem Power Requirement: 5
This glinting red mechanical eye has no intrinsic effect.
In the rule “Regalia Actions”, replace “By paying 5 Iron and 2 Cogs, a Commoner may build a Sentry Tower in the County they currently occupy.” with:-
If a Commoner owns an Invention with a Motion Sensor, they may remove that Invention from the Inventions wiki page and raise their income by the Invention’s Power Requirement, to build a Sentry Tower in the County they currently occupy.
As a subrule of Rule 2.2 (Inventions), add a new Rule called “Drone Unit”:-
Cost: 5 Iron, 3 Wood, 2 Quicksilver, 2 Cogs Power Requirement: 10
If a Commoner owns an Invention with a Drone Unit, any Regalia Actions performed by that Commoner may be performed as if the Commoner were located in a neighbouring County to the one that they currently occupy.
Remove the “Use an Air Drone” bullet point from the “Regalia Actions” rule.
Under the current Invasion rule, any of us may “spend 2 Iron, 1 Cog and 1 Coal to build a mechanical army”! I think we need to get back to our workshop-tinkering roots, here.
ais523: Mastermind
I’ve been thinking along these lines myself, and this is an interesting implementation of the basic idea.