Wednesday, September 25, 2024

Proposal: Thieves’ Tools

Reached quorum, 3-0. Enacted by JonathanDark.

Adminned at 26 Sep 2024 21:37:35 UTC

Add the following to the list of Turn Actions:

* Disarm (Exactly 2 of one of the following: Lemons, Oranges, Kiwis, Grapes, or Cherries)
** Choose a Trap Cell whose Content is the same as the resources spent for this action and make it a Plain Cell.

I think this is a good idea regardless of how Trap Cells are created. If Trap Cells wind up being always generated every turn, this makes it a decision to either spend some resources to remove a Trap Cell, or risk collecting a Trap Cell and losing a lot more resources.

Comments

JonathanDark: he/him

25-09-2024 15:19:57 UTC

I know that “Bank” can be used to deal with Trap Cells, but I thought there was value in having a more targeted action. I may be wrong, and it may just make more sense to always Bank before collecting Cells.

Lukas:

25-09-2024 17:24:22 UTC

I do think the cost is probably too high; maybe we can just spend the two fruit to make any cell plain (in line with the Thaw action)?

JonathanDark: he/him

25-09-2024 18:07:21 UTC

Adjusted, thanks!

Clucky: Puzzle Master he/him

25-09-2024 20:22:31 UTC

sounds pretty good to me

Clucky: Puzzle Master he/him

25-09-2024 20:24:27 UTC

for oh those are 5s not 3s

Lukas:

26-09-2024 15:33:22 UTC

for