Proposal: Thin Walls
Passes 7-1. Enacted by Brendan.
Adminned at 13 Mar 2022 00:49:36 UTC
Add a subrule to the rule Variance, called Persistence:
Each dynastic rule has a score for Persistence, which is a non-negative integer that defaults to zero. The Persistence of a dynastic rule is shown next to its title, in brackets, but is not considered to be a part of its title for the purposes of referring to that rule. The Persistence of a rule applies to all of its subrules; a subrule does not have a distinct Persistence from its parent rule.
Whenever a Maestro Team Member has a non-blank Focus, any dynastic rule whose Persistence is higher than the Variance of the parallel dynasty that is their Focus are Intangible for that Maestro Team Member.
Only dynastic rules may be Intangible. When a rule is Intangible for a Maestro Team Member, that Maestro Team Member may not undertake any actions defined by that rule, and any provisions of that rule that would restrict any of their own actions do not apply. However, an Intangible rule does not cease to exist or become flavour text for any Maestro Team Member, and its instructions must be obeys as applied to any Maestro Team Member or Persona for whom it is not Intangible.
Set the Persistence of the following rules (if they exist) as follows:
Parallel BlogNomic: 0
SCP Ratings: 0
Personas: 0
Maestro Missions: 0
Variance: 0
Dharma: 2
Qubits: 3
Instability: 0
Multiversal Collision: 0
Unravelling: 2
Not sure if Persistence is the right word, given that a low Persistence results in a rule that is more persistent…
Lulu: she/her
Why not have decreasing levels of persistence make rules less persistent instead?