Proposal: this time it actually is madness
Self-killed. Failed by pokes.
Adminned at 14 Jun 2017 23:15:15 UTC
Add a new subrule “Madness” to the rule “Explorers” with the text
Explorers have Insanity tracked on the GNDT. Insanity defaults to 0. Explorers with an Insanity of greater than 10 are insane.
Insane Explorers cannot utilize their Background powers.
Add a subrule “Going Insane” to the rule “Madness” with the text:
An Explorer gains 1 insanity if one of the following happens:
*That Explorer is in a Very Cold location for 48 hours
*That Explorer is in an Extremely Cold location for 24 hours
*The first time an Explorer is in the same location as a Horror that they have not gained insanity from
Stable people don’t go on a trip to the Antarctic.
Kevan: he/him
This is a lot of untracked and automatic gamestate changes, and I can’t see that Eldritch Horrors explicitly have Locations.