Proposal: Time and Again
Timed Out. 5-0—Clucky
Adminned at 18 Apr 2020 20:27:50 UTC
Reword “Action Points” as follows
Players have a number of Action Points which are tracked in the Players table on the “Archipelago” wiki page. A Player’s Action Points cannot exceed 15 and any action that would set it higher than 15 instead sets it to 15.
Villagers have a number of Energy which are tracked in the Villagers table on the “Archipelago” wiki page. A Villager’s Energy cannot exceed 10 and any action that would set it higher than 10 instead sets it to 10.
As a Daily Communal Action, a player may increase the Action Points of all Players by 2 and the Energy of all Villagers by 1.
A Player’s Action Points default to five or the median value of Action Points held by all Players, whichever is higher. A Villager’s Energy default to seven.
In “Relationships” replace
Once per week, a player can increment the relationship of a villager by one within 24 hours of that villager receiving 40 or more bells from another villager.
with
Within 24 hours of a villager receiving 40 or more Bells from another villager, a player may spend an action point to increase the first villager’s relationship by one. This may only happen once for each transfer of Bells.
in “Islands” replace
A Player who is the Mayor of an Island may spend two of their own Action Points and 4 Action Points of any one Villager (7 if that Villager is Skittish)
with
A Player who is the Mayor of an Island may spend two of their own Action Points and 4 Energy of any one Villager (7 Energy if that Villager is Skittish)
in “Tasks” replace
A Player may spend one of their own Action Points and 2 Action Points of any one non-Displaced Villager (4 if that Villager is Lazy)
with
A Player may spend one of their own Action Points and 2 Energy of any one non-Displaced Villager (4 Energy if that Villager is Lazy)
Set each Villager’s Energy to the value of their Action Points at the time this proposal is enacted
Darknight: he/him