Monday, November 23, 2020

Proposal: Time and Motion

Self-killed. Failed by Kevan.

Adminned at 25 Nov 2020 08:50:39 UTC

In Tools, remove “The Turn Cost of a tool may be a non-negative integer or the word “Action”. If it is an integer, A Monk may use a tool that they are holding at any time by spending its turn cost in turns and applying its effect. If it is Action, a Monk may do a Tile Action to use a tool and apply its effect.”

To the list of actions in “Turns”, add:-

* Apply. Apply the effect of a Tool they are holding.

Remove all the Turn Cost lines from the list of Tools in “Tools”.

Replace “3 turns” with “4 turns” in the effect of Tonic Wine.

Rename “Looney Tunes Brush” to “Chisel”.

Not sure we’re gaining that much by having two different ways of spending turns to modify the Mosaic - one whose cost depends on other actions taken in the past 12 hours, and one which doesn’t. Making all Tools into a 1-Turn effect that counts towards Tile Actions seems fine. Giving Tonic Wine an extra Turn to make up for the one spent.

Comments

Josh: Observer he/they

23-11-2020 10:29:23 UTC

I have a reservation about the impact on Hourglass. 2 turns is a big counterbalance on its effect, making it only worth using if you’re planning on doing two or three moves afterwards; this changes the calculus a lot, I think.

Kevan: he/him

23-11-2020 10:41:48 UTC

True, in the direction of this being a much bigger counterbalance: the new Hourglass is cheaper (but entirely pointless) if you use it as your first Tile Action of the day, 2 turns (and still pointless) if you use it as your second, 3 turns (and still pointless? it reduces the next action from costing 4 turns to costing 1 turn - ie. saving you 3 turns which you’ve just spent to use the Hourglass) as your fourth. It’s only worth using as your 4th Tile Action for a cost of 4 turns.

I think that might still be in the realm of “niche mechanic, good luck if you can do something clever with it”.

Kevan: he/him

23-11-2020 10:47:35 UTC

(Actually using it as your third turn isn’t entirely pointless: it pays for itself on the fourth action, but also makes the fifth, sixth and later actions cheaper than they would have been.)

Raven1207: he/they

23-11-2020 16:00:53 UTC

for

Clucky: he/him

23-11-2020 16:36:27 UTC

against

one of the concerns I had with Looney Tunes Brush/Chisel is you could just spin a pattern of blocks, create a motif, cash in, and then spin it back and repeat. Thus not further developing the board.

This concern was mitigated by only getting motifs after tile actions. But this change re-introduces that concern.

Josh: Observer he/they

23-11-2020 16:48:05 UTC

Ah of course, that’s the angle. Thanks Clucky.

against

Kevan: he/him

23-11-2020 17:16:31 UTC

against Self-kill, I’d forgotten the two action types had that distinction, which I guess is another argument for merging them somehow.