Sunday, July 10, 2011

Proposal: Time to Crate

Reached quorum 9 votes to 1. Enacted by Kevan.

Adminned at 11 Jul 2011 08:09:36 UTC

Enact a new rule, “Crates”:-

A Crate is a type of Entity, represented by the Icon “IconCrate.png”.

If there are fewer than two Crates in the Arena, any Gladiator may - as a daily Action - create a Crate by selecting a random Arena Square. If the selected Arena Square is empty, then the Gladiator may place a Crate in that Arena Square by updating the Arena wiki page.

Whenever a Gladiator would move into an Arena Square containing a Crate, that Crate is first removed, the Gladiator is moved to its Square, and the Gladiator must roll DICEX in the GNDT (where X is the number of Weapons in the numbered list in the “Weapons” rule) and gain an instance of the Weapon whose number matches the die result.

Enact a new rule, “Weapons”:-

Each Gladiator may carry zero or more Weapons from the following list - these are tracked next to the Gladiator’s name, in the Key on the Arena wiki page. New Gladiators start with no Weapons. When a Gladiator stops Fighting and begins Resting, they lose any Weapons they were carrying.

  • Harpoon. Can be used to Attack any Gladiator who shares a row or column with the Attacker. The Attacked Gladiator dies, and the Harpoon is removed from the Attacker’s possession.
  • Taser. Can be used to Attack any Gladiator who is adjacent to the Attacker. The Attacked Gladiator’s AP are set to zero.
  • Acid Barrel. Can be used to Attack any Empty Arena Square which is adjacent to the Attacker. An Acid Pool is created in the Attacked square, and the Acid Barrel is removed from the Attacker’s possession.

Add a Main Action:-

  • Using a Weapon. The Gladiator may make an Attack with any single Weapon he is carrying. If any Gladiators die as a result of processing the effects of the Attack, then the Attacking Gladiator is awarded one Frag for each such Gladiator death.

Giving Gladiators more of a reason to move around.

Comments

mideg:

10-07-2011 19:51:51 UTC

for Looks good.

scshunt:

10-07-2011 21:34:50 UTC

for

aguydude:

10-07-2011 22:06:09 UTC

imperial

Josh: he/they

10-07-2011 22:23:10 UTC

for

Yoda:

11-07-2011 01:39:52 UTC

for

Bucky:

11-07-2011 02:56:27 UTC

for

Bucky:

11-07-2011 02:58:55 UTC

Actually,  against .  I feel this version of the Harpoon is too easy to use.

aguydude:

11-07-2011 03:06:31 UTC

Harpoon is pretty awesome, but it’s only 1 frag.  We need to offer *some* motivation for people to chase after crates.

aguydude:

11-07-2011 03:06:53 UTC

for

Darknight: he/him

11-07-2011 04:04:02 UTC

for

BellEt:

11-07-2011 04:22:51 UTC

for

SingularByte: he/him

11-07-2011 07:04:53 UTC

for