Proposal: To Arms
Reached quorum, 10 votes to 0. Enacted by Kevan.
Adminned at 15 Nov 2007 02:11:47 UTC
[ Simplifying the sword and changing the military ability, since nobody seems interested in using either of them yet. ]
Reword the “Swords” rule to:-
If a villager has a sword, then there is a 50% chance that a Werewolf Murder attempt against them will have no effect, and a Werewolf Bite attempt against a villager with a sword will always be made at 1DICE6.
Reword the “Military Occupations” rule to:-
Military staff have basic hand-to-hand training - there is a 25% chance that a Werewolf Murder attempt against them will have no effect, and a Werewolf Bite attempt against them will always be made at 1DICE6. (If a villager with a military occupation has a sword, this hand-to-hand bonus is ignored.)
Military staff are trained in the use of firearms - they may take the Daily Action to shoot another villager twice per day, instead of once.
Zahndorf armory is the smallest in the valley, and if there are ever more than two Villagers with Military Occupations, the Mayor may demote one of them to Peasant.
Amnistar: he/him
Make the gun ability be twice with 2 seperate targets. I don’t like the idea of anyone being able to just kill another person in 1 day, without any notice until their dead.