Tuesday, October 04, 2005

Proposal: To arms, my brethren!

Self-Killed by Purplebeard.  Failed by Excalabur.

Adminned at 06 Oct 2005 00:08:44 UTC

Add a War subrule to rule Conflict:

A country may declare war on another alliance or a country who is not a member of an alliance by making a post entitled “Declaration of war to (target alliance or country) by (posting country or eir alliance)”. All members of eir alliance, if e is in an alliance, may now vote on this declaration the same way ey would vote on a proposal. If the posting country is not member of an alliance, or if, before 24 hours after the post was made, at least half of the members have voted FOR, both parties, and all members thereof, are officially at war. If a country takes control of Chronos Phaenon Homeland, all alliances e is not a member of and all other countries who are not member of an alliance are automatically at war with em or eir alliance unless this rule forbids it.

At any time, a country involved in a war may make a post entitled “Peace negotiations to (Name of country or alliance the country is at war with)”. The body must contain an offer, a fine for violating the offer (a fine could be set for each relevant part of the offer) and a timeframe in which both parties may not declare war on or invade each other. Each country who is involved in this particular war may vote on these negotiations the same way ey would vote on a proposal. If, before 48 hours after these negotiations were posted, at least half of the countries involved at each side have voted FOR the negotiations, the war is officially ended, and both sides of the negotiations shall complete each task set for them within either 48 hours or the timeframe set for each task in the post. If a country doesn’t, e shall be fined accordingly.

An offer consists of one or more of the following (one could be used multiple times, of course):
* A one-time payment and/or periodical payments until a certain point in time of commodities, population or machinery to (a) certain country/countries and/or the transportation thereof to any number of territories within a certain timeframe.
* A request to join a certain alliance by one or more certain countries, or votes FOR such a request by all countries on one side of the negotiations.
* A declaration of war to another country or alliance by a certain country.
* A declaration of awesomeness by a certain country or alliance (A certain country shall make a post entitled “(to be specified in the offer) is AWESOME!”, optionally including one or more valid reasons for the awesomeness of the specified item/country/alliance in the body of the post, and any members of eir alliance shall respond to this post affirmatively).
* Nothing

If a country is involved in a war, the hegemonist will treat the production capacities of all territories belonging to em as if they were 1 less, or zero if otherwise negative. Furthermore, e may not issue or accept market orders to or from a country e is at war with, and all eir constructions with type Combat cost 2 units less per period of each commodity which is included in the cost per period, and all eir constructions without type Combat cost 1 unit more per period of each commodity (including those that are normally not included in the cost).

If there are 2 or more alliances, and all alliances are at war, the game is considered to be in a state of World War.

Countries cant declare war. This paragraph removes itself 72 hours after Proposal: To arms, my brethren! passes.


Add (Combat) to the types of constructions Cannon and Fortification.


Add to the list in subrule: Quick reference:

* The alliance e is member of, if e is member of one.
* Any alliances or countries e is at war with.

Comments

Rodney:

04-10-2005 20:42:34 UTC

for

Rodney:

04-10-2005 20:43:32 UTC

Perhaps one could only invade the territories of a player that one is at war with.

Purplebeard:

04-10-2005 20:52:37 UTC

A good option, but perhaps invading such territories should just be cheaper or more effective. That should be enough to encourage people to wage war.

smith:

04-10-2005 21:05:34 UTC

for Nothing like some religious fundamentalism to fuel wars - “You will renounce your heathen ways and embrace the awesomeness of cheese!”

Excalabur:

04-10-2005 22:57:26 UTC

imperial

ChronosPhaenon:

05-10-2005 17:07:29 UTC

against “* A one-time payment and/or periodical payments until a certain point in time of commodities, population or machinery to (a) certain country/countries and/or the transportation thereof to any number of territories within a certain timeframe. ” breaks the commodities market logic.

May be you can fix it to something like “a number of market orders, at a determined price.”

Purplebeard:

05-10-2005 18:51:41 UTC

Hmm… using market orders seems a bit limiting, but I see your point.
Still, this seems like a minor issue which could easily be settled before it causes any trouble, but we’ll see how this goes.

ChronosPhaenon:

05-10-2005 19:15:13 UTC

“Furthermore, e may not issue or accept market orders to or from a country e is at war with, and all eir constructions with type Combat cost 2 units less per period of each commodity which is included in the cost per period, and all eir constructions without type Combat cost 1 unit more per period of each commodity (including those that are normally not included in the cost).”

Who is this “E”? Me? Or a country at war? It’s ambiguous.

The only thing holding me fron vetoing this is the 72 hours safe clause. If this passes, I suggest that someone brings a good ammendment of it (my 2 proposal slots are used).

Purplebeard:

05-10-2005 19:46:37 UTC

Again, a good point.
against S-K. I might as well repost the whole thing.