Tuesday, June 01, 2021

Proposal: To Have And Uphold [Appendix] [Core]

Fewer than a quorum not voting against. Failed 1-5 by Kevan.

Adminned at 03 Jun 2021 08:40:46 UTC

Remove the entry for “Uphold” from the Appendix.

Remove the line “When a DoV is enacted then all game actions that led up to it are considered to be upheld” from the ruleset.

Per a discussion on Slack. Key argument from Kevan:

[...]some players have been leaning into “no problem, I’ll just take this illegal action and we’ll uphold it afterwards” lately. I think there’s always a big, implicit rule of BlogNomic that players shouldn’t - or can’t - ever knowingly and deliberately break a rule. “This is the Ruleset for BlogNomic; all Players shall obey it.”

I don’t have a complete view on this yet but think we should discuss whether we want to bring ruleset gameplay, rigorous proposal drafting and exploitation of unintended interactions back towards the centre of gameplay.

Comments

Kevan: he/him

01-06-2021 10:27:15 UTC

All Uphold is intended to do is give a convenient keyword for retroactively cleaning up gamestate where an illegal action was mistakenly accepted and built upon. Before we had the keyword, we’d just write these things ad hoc, sometimes wording them badly, sometimes laboriously avoiding retroactivity by updating stats directly - keywording it makes it easier for both the proposer and voter to know that a fix is doing exactly what it’s meant to do.

If the existence of a Keyword is encouraging some players to announce illegal actions on the grounds that they’re easy to retroactively legalise afterwards, we could discourage that from the other side by clarifying the merely-implicit “players may not knowingly take illegal actions” as a rule somewhere.

(Off-hand I can really only think of Clucky suggesting that although it was impossible to process a recent Round, they might do so anyway and uphold it afterwards with the same outcome.)

Janet: she/her

01-06-2021 12:26:19 UTC

against I think retroactivity is fine. I agree with Kevan that having a carefully-worded standard term is a good thing.

Kevan: he/him

01-06-2021 13:36:43 UTC

Looking back at Upholdings over the last month we also started the dynasty with a No Collaboration bug making it illegal for non-Emperor players to talk in public, which the Emperor acknowledged but encouraged us to ignore since an Uphold fix was pending. (I didn’t think that was the right call, but I couldn’t comment because it was illegal for me to talk in public.)

against

If “players may not deliberately perform illegal actions” isn’t implicit in Rule 1.1, and in the wider fact that we’re playing a game with rules at all, maybe that should actually be written down.

Clucky: he/him

01-06-2021 16:58:12 UTC

Being able to uphold illegal actions prevents the game from ever getting truly stuck.

against

Kevan: he/him

01-06-2021 17:07:08 UTC

[Clucky] This proposal changes nothing about our options: we’d still be able to post a CfJ or proposal which used the “retroactively declare the attempt to take it to have been successful” wording that the current Upholding definition uses. It’s just a keyword.

Clucky: he/him

01-06-2021 17:17:34 UTC

But its a useful keyword to have. And the explicit “uphold everything after a DoV is enacted” is rather useful to prevent any sort of “technically that DoV from 2017 was illegal so the entire gamestate since then is invalid” shenanigans.

Raven1207: he/they

01-06-2021 19:09:43 UTC

against

pokes:

02-06-2021 18:47:38 UTC

against