Wednesday, August 24, 2022

Proposal: Tournament balance changes

Withdrawn and therefore failed -SingularByte

Adminned at 26 Aug 2022 04:59:13 UTC

In the rule Statuses, replace “it will cease to be Flipped after 3 turns have passed” with:

“it will cease to be Flipped after 5 turns have passed”

In the rule Statuses, replace the bullet point Scrambled with:

Scrambled: When a Bot becomes Scrambled, the Announcer randomises the order of its Script. Additionally, if possible, two lines of the script are picked and their reactions are exchanged with each other, then, if possible, this is repeated for another two lines. (A given list item is permitted to be randomly chosen multiple times by this effect). When it ceases to be Scrambled its Script regains its standard order, and any exchanged reactions return to their normal places.

In the rule Systems, replace the effect of Ablative Plating with:

Passive: All Condition loss incurred by other Components on the Actor is doubled and is incurred to this System instead of any other Component that it might be incurred to. Regardless of Statuses or the effects of other Systems on this Bot, no damage incurred to this System as a result of this Effect may cause damage to be incurred to other Components on this Bot.

In the rule Systems, replace the effect of Plate with:

Passive: All Condition loss incurred by this component is halved (rounded up).

In the rule Systems, append the following to the effect of Lead Weight:

The actor’s reactions to move forwards or backwards X times cannot have a value of X greater than 5. The actor’s reactions to bypass forwards or backwards X times cannot have a value of X greater than 3. The actor cannot take the evade reaction.

Some strategies have become literally unused because of how bad they’ve become, and others currently dominate to the point where you literally can’t use anything else. A bit of a meta change for the tournament should shake things up. Specifically:

Flippers don’t give you anywhere near enough time to make something happen so I’ve extended them a bit.

The scrambled status is generally worthless against a competent script writer so I’ve made it a tad more brutal.

Ablative plating is a no-brainer choice for a bot so I’ve now turned it from a general shield of invincibility into a specific choice; do you want to protect your components from effects that would punch deep into your bot like flamethrowers or axes, or do you want the extra resilience of a part like Plate (also buffed).

Finally, Lead weight now slows your bot heavily to the point where you can’t dodge or move as easily.

Comments

Trapdoorspyder: he/him

24-08-2022 13:38:42 UTC

against why would I want this

SingularByte: he/him

24-08-2022 13:53:54 UTC

Because the current optimal part combo is some variant of ablative plate, axe, lead weight, and mitt? Maybe with a taser instead of an axe, or an anti-flipper tool instead of a mitt.

There’s not going to be much variety in the tournament at this rate.

Josh: Observer he/they

24-08-2022 14:08:44 UTC

This is an interesting one.

You’ve got:
* A small buff to flippers
* A small buff to Scrambled
* A big nerf to Ablative Plating
* A big buff to Plate
* A huge nerf to Lead Weight

I agree with 1, 2, and 4, and agree in principle with 3 and 5 but think that the nerfs are somewhere between a bit and very excessive.

I suspect that this will fail as everyone will find something to disagree with; if so I hope that this is cannibalised for parts.  imperial

Snisbo: she/they

24-08-2022 14:20:15 UTC

for

Brendan: he/him

24-08-2022 14:33:08 UTC

against Some of these are interesting, but this is too big a nerf to Lead Weight coming from the owner of Hard Hat.

SingularByte: he/him

24-08-2022 14:41:16 UTC

It’s honestly not as big a nerf as you’d think - shove bots still can’t push the lead weight around, so the main effect of it will be to open up space in the meta for systems like the howitzer to play around in.

Habanero:

24-08-2022 15:40:27 UTC

I agree with most of these; however, I think that this probably would have been better placed further out from the tournament as you’ve almost certainly thought of the changes this proposal would put in place more than the rest of us. This gives you a massive advantage, especially so right before the tournament where the new meta has not risen yet and you have had a head start of sorts figuring it out.
against

Brendan: he/him

24-08-2022 18:41:54 UTC

imperial CoV pending how the votes on my latest proposal turn out.

Maldor: he/him

24-08-2022 19:03:24 UTC

against

Darknight: he/him

25-08-2022 00:33:14 UTC

imperial

Brendan: he/him

25-08-2022 22:07:18 UTC

against CoV again to keep the queue moving, as this currently cannot pass.

SingularByte: he/him

26-08-2022 04:44:28 UTC

against  Withdrawn