Thursday, May 09, 2013

Proposal: Tournament, take 2

Times out and passes 4-1 -Larrytheturtle

Adminned at 10 May 2013 17:49:06 UTC

if the “Tournament” page has not been created, create and blank it.

If the rule “Tournament” does not exist, enact the following rule entitled “Tournament”. Otherwise, Replace the text of “Tournament” with the following:

Once per time advancement, any noble may start a tournament if one is not already in progress. In order to host a tournament, a noble must make a Story Post with “Tournament” included in the title, must update the “Tournament” wiki to reflect the new tournament, and must spend N*14 wealth, where N is any non-zero, non-negative, integer. Once a tournament has begun and is not “Closed”, any noble may decide to join the tournament by posting in the comments to the tournament page their intent to join and how many knights they are sending to the tournament (K), they must deduct K from their total number of knights, and they must add themselves to the proper location in the “Tournament” wiki along with the number of knights. The tournament automatically ends once time advances, and the noble who advances time should reflect the tournament as “Closed”. At any time, any noble may resolve a “Closed” tournament and then change the status of the tournament to be “Resolved”. If time advances before any noble joins the tournament, then the noble hosting the tournament regains the spent wealth, and the tournament becomes “Resolved”.

Resolving a tournament:
The noble who resolves the tournament rolls S = 1 DICEK for every noble who joined the tournament, where K is the total amount of knights pledged. The noble who gets the highest score S is awarded N*8 wealth and 5 dignity, the noble with the second highest score is awarded N*4 wealth and 3 dignity, and the nobles with the the third highest score is awarded N*2 wealth and 2 dignity. Additionally, any noble attending the tournament gains 1 dignity. The noble hosting the tournament gains N*5 dignity and 2 knights (The top two winning knight are offered a place in the noble’s army). If there is a tie for any position, the rolls for that position are re-rolled until there is a victor. The victor then takes the position that was being rolled for, and the loser takes the next highest position. Thus if there is a tie for first and second place, a tie breaker will keep one of the of the nobles in first place and put one of them in second. The nobles who were tied for second then roll for third place, the winner getting third place and the loser getting nothing.

Sponsoring a noble:
Instead of participating in a tournament, a noble may sponsor any noble who has a title lower than theirs (N) by spending 2 wealth to increase the total roll of N by 2 (i.e. S is increased by 2). A noble may not sponsor more than one noble per tournament, but a noble may gain sponsorship from various sponsors. Additionally, a noble may not sponsor themselves. A Noble may spend one favour to request sponsorship from any noble from whom they have gained a favour. If they do so, it is outrageous for the noble to refuse. If a sponsored noble wins the tournament (by coming in first, second, or third), the noble who sponsored them the most gains 1 knight. If more than one noble sponsored N in equal amounts, none of them gain any knights from this. All nobles who sponsor another noble gain 1 dignity per 2 wealth they spent for a max of 4 dignity.

A noble may not participate in a tournament they host, nor may they sponsor any of the participating nobles.
Once a noble enters a tournament, they may not leave it.

I hope fixed all of the kinks everything. I reduced the base cost from 20 to 14. While this is still expensive, one does get dignity and 2 knights out of it. I also created a new sponsorship mechanic. (a) this allows favours to be utilized. (b) this allows for an interesting dynamic of getting sponsors. This will hopefully offset RaichuKFM’s, Duke of Sussex and Exeter, concerns about people with no wealth getting left behind. I also dealt with the issues of ties and no one joining a tournament.

Comments

Clucky: he/him

09-05-2013 19:20:22 UTC

imperial

still not really sold on the whole idea. I dislike how this is tied to time advancing, but people can respond to the moves others make.

Like, I send in three knights. But then three other people send in 10 knights afterwards. If I want to contend for the tournament, I need to up my bid, so I need to constantly be on and its in my best interest to get the bid in right before time advances.

Larrytheturtle:

10-05-2013 00:22:07 UTC

This is mostly for emails but my thought is that is really favors the few people who ever advance the time by, as clucky suggested, allowing them to up there bid at the last second and then advancing it.

RaichuKFM: she/her

10-05-2013 01:09:46 UTC

imperial I like the concept, but there are issues with formulation, like the above.

kikar:

10-05-2013 01:28:00 UTC

This is a reasonable concern, but I’m not sure that there’s a great way to fix this. If there were just a time limit, then people could try to add knights as close to the time limit as possible. It think this issue is slightly balanced by the fact that there is a distinct disadvantage with pledging more than a certain number of knight - that the return is not worth the investment (note that knights who attend the tournament don’t come back to their nobles).  While a noble could try to guarantee a win, this would be costly.

kikar:

10-05-2013 01:28:56 UTC

Also, I think I’m done trying to fix this. If someone else thinks they can write this better, they may feel free to take a stab at it.

Skju:

10-05-2013 01:34:16 UTC

I still don’t see why one would start a tournament.

kikar:

10-05-2013 02:55:29 UTC

Dignity gain and gain of knights. Maybe there should be other benefits as well, but in this rubric you gain dignity at about 2 dignity per wealth spent by hosting a tournament.

Clucky: he/him

10-05-2013 21:28:12 UTC

against really a defensive vote at this point. it doesn’t seem like anyone else is really excited by this idea and currently it would time out passing 1-0.

Larrytheturtle:

11-05-2013 00:46:43 UTC

for