Wednesday, November 05, 2008

Proposal: Tradition Severity

Self Killed—arth

Adminned at 06 Nov 2008 13:32:05 UTC

After each tradition in the list of traditions, a severity is added after them, in the format [Tradition] Severity: X where X is a positive integer. The severity is decided when the tradition is created. Any traditions in effect before the enactment of this proposal or created without a severity will be given severity 2.
In 2.10 replace the text

may reduce the breaching Clansmen’s Honor by 2

with the text

may reduce the breaching Clansmen’s Honor by the severity of the tradition

If the severities need to be changed, they can be modified by another proposal.

Comments

Rodlen:

05-11-2008 22:41:49 UTC

against Nothing in the ruleset allowing severities.

arthexis: he/him

05-11-2008 22:46:20 UTC

against You must first create a rule (or amend the traditions rule) to allow severities to exist.

SingularByte: he/him

05-11-2008 22:59:50 UTC

As far as I can tell, the only parts that need to be changed are giving each tradition a severity, (which I did in the first paragraph,) and a use for the severities (the modification of rule 2.10.) Have I missed a rule or have I tried to create the rule in the wrong way or is it something else? If needed I’ll self-kill the suggestion and make the appropriate changes.

SingularByte: he/him

05-11-2008 23:46:16 UTC

After reading through it again I’ve just realised the problem with it. against