Wednesday, November 05, 2008

Proposal: Tradition Severity

Self Killed—arth

Adminned at 06 Nov 2008 13:32:05 UTC

After each tradition in the list of traditions, a severity is added after them, in the format [Tradition] Severity: X where X is a positive integer. The severity is decided when the tradition is created. Any traditions in effect before the enactment of this proposal or created without a severity will be given severity 2.
In 2.10 replace the text

may reduce the breaching Clansmen’s Honor by 2

with the text

may reduce the breaching Clansmen’s Honor by the severity of the tradition

If the severities need to be changed, they can be modified by another proposal.



05-11-2008 22:41:49 UTC

against Nothing in the ruleset allowing severities.

arthexis: he/him

05-11-2008 22:46:20 UTC

against You must first create a rule (or amend the traditions rule) to allow severities to exist.

SingularByte: he/him

05-11-2008 22:59:50 UTC

As far as I can tell, the only parts that need to be changed are giving each tradition a severity, (which I did in the first paragraph,) and a use for the severities (the modification of rule 2.10.) Have I missed a rule or have I tried to create the rule in the wrong way or is it something else? If needed I’ll self-kill the suggestion and make the appropriate changes.

SingularByte: he/him

05-11-2008 23:46:16 UTC

After reading through it again I’ve just realised the problem with it. against