Proposal: Treasure Hunt
Self killed by AG to avert Bucky’s scam.
Adminned at 06 Jun 2006 20:59:41 UTC
Add a new Rule titled ‘Treasure Hunt’:
A Monk who has more than three Moves may Search a Location that e is at (listed in the GNDT) by spending three Moves and sending a communication to the Abbot.
The Abbot shall then check a list of secret rules that contain a list of Locations and Items. If the Monk is on one such Location and meets the stated conditions (possibly referencing the Items the Monk has, the state of Game Time, probability checks, etc) the Abbot shall inform them of this and add that Item to their inventory in the GNDT if they have less than three Items.
The Abbot may edit that list of Items for plot reasons and as the need for new Locations arises.
A Monk may not Search more than six Locations in one twenty-four hour period.
Create a secret list and populate it with Items and Locations.
How do find the right Locations? Classical Literature comes to mind, as well as some other rules, brute force, and clues in Story Posts. I am aware of the time delay, but I am often on IRC in the evenings and I have added a function to the IRC sidebar to display who is in the channel.
Thelonious:
because there’s already too much secrecy in the monastery.