Thursday, February 02, 2017

Proposal: Truth Hurts

Self-killed. Failed by Kevan.

Adminned at 03 Feb 2017 22:43:27 UTC

To the rule “Diseases”, add:-

Villagers should not reveal their own non-Visible Symptoms to other players, nor what Diseases they think they might have, and may lie about these things in conversation.

Per comments on the town meeting, a nudge that lying about some things is expected this dynasty. (Unless we think it isn’t.)

Comments

Matt:

02-02-2017 17:55:00 UTC

against

Matt:

02-02-2017 17:56:10 UTC

against *cough*

Kevan:

02-02-2017 18:01:31 UTC

(Players obviously still have the option to lie all they like in conversation, even if this rule is not enacted.)

pokes:

02-02-2017 20:37:36 UTC

*cough*  against

Viv:

02-02-2017 21:54:12 UTC

for *cough* *sneeze*

Cuddlebeam:

02-03-2017 00:05:29 UTC

This proposal is interesting to me because this would change the value of a player’s assets earned so far (both actual in-game assets and intellectual ones such as personal understanding of the game and expectations) based on something social (warnings and recommendations) rather than pure mechanics.

Its a grand “repricing” because the entire context these assets exist in would change. (And via something that isn’t pure formal mechanics which is super cool. Although I feel that this proposal is a bit late.)

Kevan:

02-03-2017 22:43:01 UTC

against Self-kill on reflection, as this would put an odd pressure against players voluntarily sharing information with allies.