Proposal: Victory Condition
Passes with quorum FOR (9-1). -Bucky
Adminned at 24 Jun 2010 09:29:30 UTC
Add a new Dynastic Rule to the Ruleset. Call it “The Amulet” and give it the following text:
There is a special item called the Amulet of Yendor. The Amulet of Yendor has a Dungeon Level, tracked in the RNG’s row in the GNDT. While the Amulet of Yendor is in an @‘s Inventory, if that @‘s Dungeon Level changes, then the Amulet of Yendor’s Dungeon Level changes to the same value. While the Amulet of Yendor is in an @‘s Inventory, if they Die as a result of Fighting another @ or another @ Fighting them, that other @ has the Amulet of Yendor added to their Inventory.
If no @ has the same Dungeon Level as the Amulet of Yendor, and the Amulet of Yendor’s Dungeon Level is greater than 1, and the Amulet of Yendor has had the same Dungeon Level for the previous 48 hours and since the start of the week, any @ may decrease the Amulet of Yendor’s Dungeon Level by 1.
If an @‘s Dungeon Level is 0, and they have the Amulet of Yendor in their Inventory, they achieve victory.
In the Rule entitled “Dungeon”, change the text
If the attempt is successful, they increase their Dungeon Level by 1 and decrease their Kills to 0.
to
If the attempt is successful, and their Dungeon Level is less than the Amulet of Yendor’s, they increase their Dungeon Level by 1. If the attempt is successful and they have the same Dungeon Level as the Amulet of Yendor and no @ has an Amulet of Yendor in their Inventory, they add the Amulet of Yendor to their Inventory. If the attempt is successful, and either their Dungeon Level is greater than the Amulet of Yendor’s or they have the Amulet of Yendor in their Inventory, they decrease their Dungeon Level by 1.
On any successful attempt, they decrease their Kills to 0.
Set the Amulet of Yendor’s Dungeon Level to 10.
Anonyman: