Call for Judgment: We can rewind we’ve gone too far
Quorums 1-9 and fails. -scshunth
Adminned at 18 Jun 2012 07:35:57 UTC
Enacting the proposal at http://blognomic.com/archive/the_hard_rules/ was an illegal move: by doing so, Bucky (or Josh, or whoever enacted the Proposal) violated Victory and Ascension’s “This rule cannot be overruled by Dynastic Rules as it relates to Declarations of Victory”.
Here is why…
One of the effects of enacting that Proposal was to create a new Dynastic Rule name “Victory”, subrule to the Hard Rules, which clearly overruled “Victory and Ascension” on the matter of Declarations of Victory - for instance, it allowed some DoVs to be enacted without causing a new Dynasty to begin, which contradicts “When a DoV is enacted, all other active DoVs are failed, and a new Dynasty begins with the Time Monk who made the DoV as its Time Buddha.” from rule “Victory and Ascension”.
This overrule was effective, because of “In the event of a conflict or paradox in the ruleset, the Hard Rules always take precedence.”, and because of whatever the Appendix says about rules having higher priority when they are more specific.
Therefore, the Hard Rules should never have been enacted, and about every game action that has been taken since was illegal.
In order to restore the Ruleset and Gamestate to their legal value:
Repeal all Dynastic Rules except rule 2.1 “The Time Buddha is Not a Time Monk”.
Make Josh the Time Buddha.
You did not see a room full of shiny weapons, you did not see four alien night crawlers. You will love and cherish each other for the rest of your life.
scshunt:
since nothing actually stops the introduction of contradictions into the ruleset, it only defines how they function.