Saturday, May 03, 2008

Proposal: We learn new [Evil] every day

self-killed—Yoda
Arthexis receives no GL, since it was s/k’ed.

Adminned at 06 May 2008 16:57:19 UTC

Create a new Sub-Rule “Attribute Checks” at the end of Rule “Attributes”:

An attribute check consists on a DICEX roll, where X is one specified attribute, like INT (INT Check) or MS (MS Check) of the Henchman doing the roll. If the result of the roll is 10 or greater, the check is considered successful. Otherwise, it is a fail. If a Check is specified to be Evil (Evil INT Check, Evil MS Check), the Henchman’s GL is added to X. If an Evil Check is performed on Evil Day, twice the GL is added instead. Whenever a Check is made, the Henchman who made the roll may add 1 to their FFM.

Hopefully this helps standardize the system, and add 2 to Arthexis’ GL.

Comments

Yoda:

03-05-2008 23:57:37 UTC

against I make 10000 INT checks for no reason; I now have 10000 more FFMs.

I think it’s better to just have the text of a rule or operation specifically say what attributes are added together for a specific roll, since each situation is going to require different numbers.

By putting this as a sub-rule to Attributes, you are creating an attribute called “Attribute Checks”, which the sub-rule does not then explain.

Finally, you cannot put a standard on evil because it’s EVIL!!!

A friendly reminder to the Overlord, this is an evil proposal.

Rodlen:

04-05-2008 00:40:47 UTC

against

Darknight: he/him

04-05-2008 02:11:11 UTC

against

Oze:

04-05-2008 12:14:46 UTC

against

arthexis: he/him

04-05-2008 18:37:31 UTC

against self kill

Purplebeard:

04-05-2008 19:55:11 UTC

Wait, wouldn’t it be illegal to make an attribute check unless specifically allowed by the ruleset anyway?

Anyway, since this is not “an excessively clumsy work of evil”, I won’t veto it.

arthexis: he/him

06-05-2008 20:10:20 UTC

C’mon someone whould admin this one already, it’s a self-kill…

Yoda:

06-05-2008 23:55:44 UTC

Only the oldest pending proposal can be adminned.