Proposal: We Make New Things
Reached quorum 8 votes to 2. Enacted by Kevan.
Adminned at 12 Aug 2021 08:24:36 UTC
In “Currency” or “Products” (whichever of those two rules exists), between the first and second paragraphs, add a new paragraph:
Each Worker has a number of Prototypes (abbreviated to “Proto” on the dynastic tracking page), a publicly tracked nonnegative number.
Add a new type of Machine to the list in “Machines”:
Prototyper
- Cost: a Box with value greater than (and not equal to) the number of Prototypes the Worker owning this machine holds, plus a number of Cogs equal to the number of Prototypes the Worker owning this machine holds
- Effect: gain one Prototype.
This is intended to eventually become the basis of a victory mechanic – the first few Prototypes are very easy to make, but they get harder and harder to make as time goes on.
Instead of adding a victory condition immediately, though, I think it makes more sense to let people start working towards it, and later decide whether we like it and what the appropriate target should be.
Madrid:
Sounds good. I’d enjoy if Prototypes did something minimal to start with though, but it’s not compulsory for my greentick.