Tuesday, August 10, 2021

Proposal: We Make New Things

Reached quorum 8 votes to 2. Enacted by Kevan.

Adminned at 12 Aug 2021 08:24:36 UTC

In “Currency” or “Products” (whichever of those two rules exists), between the first and second paragraphs, add a new paragraph:

Each Worker has a number of Prototypes (abbreviated to “Proto” on the dynastic tracking page), a publicly tracked nonnegative number.

Add a new type of Machine to the list in “Machines”:

Prototyper

  • Cost: a Box with value greater than (and not equal to) the number of Prototypes the Worker owning this machine holds, plus a number of Cogs equal to the number of Prototypes the Worker owning this machine holds
  • Effect: gain one Prototype.

This is intended to eventually become the basis of a victory mechanic – the first few Prototypes are very easy to make, but they get harder and harder to make as time goes on.

Instead of adding a victory condition immediately, though, I think it makes more sense to let people start working towards it, and later decide whether we like it and what the appropriate target should be.

Comments

Madrid:

10-08-2021 11:38:46 UTC

Sounds good. I’d enjoy if Prototypes did something minimal to start with though, but it’s not compulsory for my greentick.

ais523:

10-08-2021 11:41:10 UTC

I think it’s not a terrible idea for Prototypes to do something minimal, but I suspect that that should be a separate proposal (and also, I don’t have any good ideas right now for what that could be).

Josh: he/they

10-08-2021 12:30:28 UTC

imperial

Lulu: she/her

10-08-2021 12:42:14 UTC

for

Clucky: he/him

10-08-2021 13:28:51 UTC

against  too early to be discussing victory mechanics

Clucky: he/him

10-08-2021 13:36:34 UTC

we also already have a lot of mechanics, I’m hesitant about adding even more resources rather than finding ways of using existing ones like things.

Trapdoorspyder: he/him

10-08-2021 14:25:52 UTC

against Per Clucky

Janet: she/her

10-08-2021 14:28:35 UTC

for

Vovix: he/him

10-08-2021 15:46:23 UTC

for I think early victory mechanics are good, gives people something to work towards rather than doing random things and hoping that they’ll eventually count for something.

Madrid:

10-08-2021 16:50:16 UTC

for

Kevan: City he/him

10-08-2021 17:21:22 UTC

imperial

Raven1207: he/they

11-08-2021 13:28:49 UTC

for