Monday, February 16, 2009

Proposal: We Need A Medic Over Here!

Considering the technology to instantly heal wounds, or even bring Soldiers back from the dead, is readily available (or so the filed blueprints show), High Command has deemed it wise to have certain Soldiers equipped with such equipment. However, the final decision on who shall be left to the General’s discretion; pray he chooses wisely lest you fall in honourable combat and need a hand…

Reporting, Devenger.

(Reached quorum, 13-0-1.)

Adminned at 17 Feb 2009 14:53:56 UTC

Add the following position to the list in Rule 2.10, Positions:

Medic: The General may add or remove the position of Medic to any Soldier at any time, but there can never be more than three Medics at a time. A Medic in a Skirmish can increase the Health of any other Friendly Combatant in that Skirmish by 2, up to a maximum of 10 Health, but only once per Friendly Combatant per Skirmish.

Comments

Kevan: he/him

16-02-2009 18:03:32 UTC

for

ais523:

16-02-2009 18:20:10 UTC

for

Devenger:

16-02-2009 18:31:44 UTC

for

Qwazukee:

16-02-2009 18:32:05 UTC

for

arthexis: he/him

16-02-2009 19:46:53 UTC

for

TrumanCapote:

16-02-2009 20:15:53 UTC

for

dogfish:

16-02-2009 22:39:42 UTC

for

Rodlen:

17-02-2009 00:07:33 UTC

for

Sparrow:

17-02-2009 00:33:55 UTC

for

Gnauga:

17-02-2009 01:30:00 UTC

for

Darknight: he/him

17-02-2009 03:53:48 UTC

for

SingularByte: he/him

17-02-2009 11:35:43 UTC

for

Oze:

17-02-2009 16:59:19 UTC

for

Gnauga:

17-02-2009 22:44:24 UTC

imperial C-C-C-COMBO BREAKER

Gnauga:

17-02-2009 22:44:46 UTC

Wait, crap. I already voted. Disregard that!