Tuesday, January 07, 2020

Proposal: We Peons

Self-killed. Failed by Brendan.

Adminned at 09 Jan 2020 16:19:32 UTC

Add to the list of Damage Token types:

- Bleeding: Each time you perform a Dynastic Action, you gain as much Flesh Damage as your amount of Bleeding Damage Tokens.

Add to “Damage”:

Individuals and Alive Artefacts are Beings.

Individuals can make a Combat Action as a daily action.

The following are Combat Actions:
- Punch: Add 2 Flesh Damage Tokens to a Being that shares Location with you.
- Soothe: Remove 1 Flesh or Bleeding Damage Token from a Being that shares a Location with you and that has 10 or less Flesh Damage Tokens.
- Improvised Weapon: Add 3 Flesh Damage Tokens to a Being that shares Location with you. You can only perform this Attack Action if you have an Artefact.
- Stab: Add 1 Bleeding Damage Tokens to a Being that shares Location with you. You can only perform this Attack Action if you have an Artefact that is Sharp.

Add to the Effect of the Pencil:

This Artefact is Sharp.

Some basic combat action before getting into weirder stuff

Comments

Kevan: he/him

07-01-2020 22:32:51 UTC

imperial Maybe a bit on the grisly side.

Brendan: he/him

07-01-2020 22:43:06 UTC

against Interpersonal combat doesn’t seem like something I want to model in this game.

TyGuy6:

07-01-2020 22:55:24 UTC

imperial

card:

08-01-2020 02:55:37 UTC

I’m fine with Bleeding damage but I agree with Brendan here.
against

Madrid:

08-01-2020 09:08:05 UTC

against commiting sudoku