Proposal: Weapons of Mass Destruction
Can’t reach quorum with 19 votes against. Failed by Kevan.
Adminned at 16 Jan 2010 11:44:27 UTC
If the Rule “Manor Plan” does not exist, this Proposal does nothing.
Add a new dynastic rule titled “Weapons” as follows:
Certain Weapons exist in the Manor. Each Guest may carry one or more Weapons which are tracked in the GNDT column “Weapons”. A Weapon cannot be carried by more than one Guest. Initially all Guests start with no Weapons. The following is a list of available Weapons:
- Knife
- Revolver
- Poison
- Rope
- Baseball bat
- Candlestick
Add a new dynastic rule titled “Assasination” as follows:
As a weekly action any Guest can Kill any other Guest provided the following are true:
- Both the Guest taking the action and the Guest to be killed are Alive.
- The Lights are Off
- Both the Guests have the same Location and there are no other Alive Guests in that Location.
- The Guest taking that action has more Weapons than the Guest being killed
When a Guest is killed their Health is set to Dead and any Weapons carried by both the Guests involved in the killing are removed from their possession.
Initial stab at starting to kill off guests. Still have to figure out how weapons could be found.
spikebrennan:
Needs a little more thought:
1) anyone who picks up a weapon will immediately be assumed to be the murderer
2) if the lights are off, the gndt is still tracking locations, so anyone who is moving around with the lights off will immediately be assumed to be the murderer