Proposal: Wear and Tear
enacted 7-0!
-lemon
Adminned at 10 Jul 2023 22:36:31 UTC
In the rule “The Great Machine’s Structure”, add a subrule named “Damage and Repair” and give it the following text:
Each Megasystem has a publicly-tracked number of Damaged Parts defaulting to 0 and a publicly-tracked list named Repair Log defaulting to empty. Each entry in the Repair Log contains a Date and a Machinist’s name.
As a Daily Action, the Great Machine should randomly select a Megasystem and increase its Damaged Parts by 1.
Just like any mechanical system, these Megasystems have parts that will wear out over time and need repairing, which is a good job for Machinists to perform. I’ve intentionally left out whatever consequences Damaged Parts might trigger, as well as how repairs happen.
SingularByte: he/him