Proposal: Weights Are Not The Only Heavy Thing
Withdrawn. Failed by Brendan.
Adminned at 26 Aug 2022 13:24:59 UTC
Add a subrule to the rule “BotScript” entitled “Movement Power” as follows:
Each Bot has a Movement Power equal to its Effective Power Output minus 50% of the consumption of the chassis and every system on the bot, divided by 100 and rounded up, plus two. (For instance, a Bot whose Engine had an Effective Power Output of 1000, a Chassis consuming 250, and Systems consuming 250, would have a Movement Power of 1000 - 250 => 750 / 100 ~=> 8 + 2 = 9.)
Append to the bullet list that follows “All otherwise-legal Reactions are Resolvable, except if that Reaction:” in the rule “BotScript” the following:
* would move the Actor a number of times in a single round that exceeds that Actor’s Movement Power.
Reword the Effect of the System Lead Weight in the rule “Systems” as follows:
Passive: If a Bot with this System would be Shoved, its Shove Power is multiplied by ten times the Condition of this system. In addition, the Bot with this System has its Movement Power reduced by 2.
Append to the Effect of the System Ablative Plating in the rule “Systems” as follows:
If a Bot with this System would have a Movement Power greater than 5, its Movement Power is instead considered to be 5.
In case it’s not clear, Movement Power is just 1% of Shove Power, plus two.
Josh: he/they
Interesting. Would some systems be Cumbersome, and thus affect Movement Power?
I accept that this would usually be a follow up proposal but we’re at the end here, no need to be coy.