Quorum at 10-0 - Jumble
Adminned at 20 Apr 2021 03:46:48 UTC
Repeal “Tasks”.
Coming up with tasks for 14(!) players at once seems like too much work, and besides it doesn’t really feel like good flavor after thinking about it for a while.
Quorum at 10-0 - Jumble
Adminned at 20 Apr 2021 03:46:48 UTC
Repeal “Tasks”.
Coming up with tasks for 14(!) players at once seems like too much work, and besides it doesn’t really feel like good flavor after thinking about it for a while.
The flavour isn’t too far off: these tasks could be regarded as the Facility Head interacting directly with the building’s regular computer network (“unlock the doors to the Lounge”, “relocate AI Josh’s Focus back to its Server Room”), and it being up to the swirling AIs - who control more of the network than the Facility Head realises - whether they let that request happen as normal, or block it.
Up to lemon: I think it’s got potential but it requires her to drive the use of it.
I am struggling to keep up with the rules right now, so fewer is better for me.
i agree that on consideration tasks r a bit cumbersome and off-theme. id be happy to remove tasks n open up the gamespace for some other simpler methods of interaction as the facility head & clearing of suspicion as the AIs :0
pokes: