Call for Judgment: What is an action
Cannot be enacted with 3 votes against and 1 for. Josh
Adminned at 08 Aug 2023 11:16:55 UTC
Revert this change to the gamestate.
Here’s a long-running BlogNomic ambiguity. The ‘Innovate’ action is named, fully defined, and has explicit effects and limitations. It is an Action: the ruleset says who can do it, when they can do it and what happens when they do it.
The precise ruletext is “When a District Innovates, they choose one Innovation for which they meet all prerequisites, pay its Ingenuity cost, and then learn it.” There are no limitations expressed on under what circumstances a District can Innovate, only what happens when one does. The ruleset doesn’t explicitly say “A District may Innovate” but does it need to? Nor does it say “A District may not Innovate”; should it? Does the presence of a fully defined action in the ruleset imply that that action may be carried out? If not, why not?
lemon: she/herIdle
yes, i do think the ruleset needs to specify that/when an action can be taken for it to be performed, and in the absence of specification, an action can’t be performed!! it’s a part of the basic structure of game rules, imo; when you’re writing a board game rulebook, it’s important to outline not only how an action works, but also /when/ you can do it. that’s the thing that’s missing from the Innovate action. “who” and “what” are there, but not “when”!
“The Ruleset and Gamestate can only be altered in manners specified by the Ruleset.” specificity is the key here.