Tuesday, December 06, 2022

Proposal: What is this, a clock?!

Quorums 9-0. —-  Quirck

Adminned at 07 Dec 2022 21:00:08 UTC

Add a new dynastic rule called “Atmosphere”:

There is a privately tracked variable named Dread, defaulting to 0.  There is a publicly tracked variable named Mood, defaulting to “Calm”.

In the Mansion Phase subrule, directly before the third entry in the bulleted list, add the following list items:

* Privately roll a DICE4, add 2, and increase Dread by that amount.
* If Dread is less than 47, set the Mood to “Calm”.  If Dread is between 48 to 121, set the mood to “Uneasy”.  Otherwise, set the mood to “Frightening”.

Y’know, like Haunt rolls.

Comments

Josh: he/they

06-12-2022 23:14:45 UTC

What is the relevance of 47/48 and 121/122 as threshholds?

Lulu: she/her

06-12-2022 23:16:50 UTC

No clear reason - I mostly wanted the weird, slightly off kilter numbers to evoke a sense of inhumanity in the mansion.

SingularByte: he/him

07-12-2022 08:45:28 UTC

for

Josh: he/they

07-12-2022 09:01:57 UTC

imperial

Kevan: City he/him

07-12-2022 09:16:14 UTC

Gamestate variables called things like “Mood” always seem a bit weird when they’re not getting any input from events that players or characters would actually have feelings about. That if Katastrophe pulled a scam and killed everyone over the weekend, we’d all remain Calm. But we can try to plug these things in.

imperial

I don’t know what Haunt rolls are.

Raven1207: he/they

07-12-2022 15:50:08 UTC

for

Bucky:

07-12-2022 16:13:43 UTC

imperial

Darknight: he/him

07-12-2022 17:43:53 UTC

for

JonathanDark: he/him

07-12-2022 20:07:16 UTC

for

Benbot: he/him

07-12-2022 20:19:29 UTC

for