Saturday, July 09, 2011

Proposal: y u no acid

14-0. enacted -coppro

Adminned at 10 Jul 2011 01:54:42 UTC

Make “Fittings and Fixtures” no longer a subrule but a primary rule, and remove its text.

Add a new subrule to “Fittings and Fixtures” entitled “Acid Pits” reading as follows

Acid Pools are Entities represented by the Icon “IconAcid.png”. There are Permanent Acid Pools in the four corners (A1, A9, I1, I9) of the Arena. Any other Acid Pools are Temporary Acid Pools.

If a Temporary Acid Pool would be created and there are already two or more other Temporary Acid Pools, the oldest one is removed before the new one is created.

If a Gladiator would move or be moved to a Square containing an Acid Pool, he dies instead. If an Acid Pool would be created in a Square containing a Gladiator, the Gladiator dies before the Pool is created.

Add a new Trap to the list in the rule “Traps”

Green ^. An Acid Pool is created in the square containing the Victim

Comments

Yoda:

09-07-2011 07:13:20 UTC

for

Josh: Observer he/they

09-07-2011 08:09:11 UTC

for

Kevan: he/him

09-07-2011 12:36:20 UTC

for

Doctor29:

09-07-2011 14:05:16 UTC

for

Prince Anduril:

09-07-2011 14:08:26 UTC

for

Darknight: he/him

09-07-2011 14:55:08 UTC

for

Bucky:

09-07-2011 14:55:21 UTC

for

SingularByte: he/him

09-07-2011 16:10:31 UTC

for

Blacky:

09-07-2011 17:44:30 UTC

for

aguydude:

09-07-2011 18:27:39 UTC

imperial

mideg:

09-07-2011 21:27:20 UTC

for

Ely:

09-07-2011 22:03:38 UTC

Didn’t get it, why “green ^”?
for

Galtori:

10-07-2011 03:44:15 UTC

for

mideg:

10-07-2011 07:38:16 UTC

Ely: Typo?