Saturday, February 10, 2018

Call for Judgment: Wielding and wearing

Reached quorum 4 votes to 0. Enacted by Kevan.

Adminned at 12 Feb 2018 08:51:04 UTC

The current ruletext related to wielding and wearing is the following paragraph:

One Supply in each Resident’s Inventory may be Wielded by that Resident (recorded with an exclamation mark after the Supply’s name in the Inventory), and any number of Clothing Supplies in a Resident’s Inventory may be Worn by that Resident (recorded with an asterisk after the Supply’s name in the Inventory); by default, Supplies are neither Wielded nor Worn. A Resident may change which Supplies they are Wielding and/or Wearing, as a Craction. When a Supply leaves a Resident’s Inventory, it ceases to be Worn or Wielded by that Resident.

I believe this means wielding or wearing an item necessarily requires a craction. The conversation here https://blognomic.com/archive/lockbox_craction_lack_fix goes in this direction (and note that Cuddlebeam gave the craction-limited version to say the items would be worn. Had they thought at the time that items could be worn at any time it was simpler to state that).

In the current crate, Cuddlebeam hit Card twice without having wielded their Crowbar and PineTreeQ hit Card twice but wielded their Nailed Board beforehand without counting that as a craction. If we interpret the rule as I do, than they should have spent a craction to wield before hitting.

If this CfJ is enacted, then all actions currently performed on the crate are considered to not have happened and the effects of those actions are undone.

Furthermore, in the ruleset replace ” A Resident may change which Supplies they are Wielding and/or Wearing, as a Craction” with:

A Resident may change which Supplies they are Wielding and/or Wearing, as a Craction, and this is the only way to change which Supplies are wielded or worn.

Comments

Madrid:

10-02-2018 22:21:37 UTC

This was posted while I was writing my CFJ so its just unfortunate coincidence that we now have two CFJs for the same thing.

I think my CFJ is a much simpler compromise, anyways. No undoing of the crate, we just set the values to how they would be if we didn’t do the attack plan and all solved.

Diabecko:

10-02-2018 22:27:52 UTC

As you want. I don’t mind either way.

Kevan: City he/him

10-02-2018 22:43:38 UTC

[Diabecko] “except if a majority of players who voted FOR this proposal” isn’t great, as it could end up with a rule change approved by only two players. It would be good if CfJs allowed clean multiple choices for situations like this, but sadly they don’t.

[Cuddlebeam] “No undoing of the crate, we just set the values to how they would be if we didn’t do the attack plan and all solved.” - this isn’t very “solved”, as it would mean that you (and maybe PineTreeQ) would presumably still feel you were able to take the same actions with the same arguments again in future.

Diabecko:

10-02-2018 22:53:22 UTC

I removed the conditional part.

Diabecko:

10-02-2018 22:57:17 UTC

(I also changed the text a little since I was mistaken saying Cuddlebeam hit first, since it was PineTree1)

card:

11-02-2018 04:50:14 UTC

for because this fixes the rule

Kevan: City he/him

11-02-2018 08:25:14 UTC

for

Diabecko:

11-02-2018 20:32:24 UTC

(I’m on holidays so can only check in rarely on Blognomic)

In response to the comments on the other CfJs:

When I say “actions currently performed on the crate”, I consider it covers cractions as these are part of the atomic action of taking an item from the crate.

The timeout could be an issue since PineTreeQ would find themselves not having taken an item yet since the posting of the crate, but if we play it fair and not time them out, then it goes on as usual for the next player.

I did not cover the case where someone would time Pokes out right now but really if that happens we know we’ll just CfJ to revert that too so it would really be wasting everyone’s time.

On the other hand, I just realised my rule fix does prevent using the rope on someone so we should fix that too if this passes.

Diabecko:

11-02-2018 20:41:38 UTC

(this is a bit of a mess isn’t it :D)

PineTreeQ:

11-02-2018 20:43:35 UTC

for

Kevan: City he/him

12-02-2018 08:50:07 UTC

[Diabecko] True enough, “Taking an item from a Crate is an atomic action” defines an action performened on a crate.