Sunday, September 06, 2020

Proposal: Wild Style

Self-killed. Josh

Adminned at 06 Sep 2020 20:35:32 UTC

In the rule Effects, change “add it as a Hazard to the Location of the applying Pathfinder” and “Add the Discovery as a Hazard to the Location of the applying Pathfinder” to “add it as a Hazard to any Location where it is present” and “Add the Discovery as a Hazard to any Location where it is present”, respectively.

Extend all Hazards to every Location where their relevant Discoveries are present.

Add the following to the end of the rule Effects:

General Discoveries can never produce Hazards; if applying an effect on a General Discovery would cause a Hazard to be created, instead no Hazard is created.

If a General DIscovery is a Hazard in any Location, remove it.

Comments

derrick: he/him

06-09-2020 10:49:32 UTC

against

This interacts poorly with the removing hazards rule.

Kevan: he/him

06-09-2020 11:14:52 UTC

against Also narratively weird for a single interaction to have such a wide-ranging effect, two biomes’ distant in various directions.

Kevan: he/him

06-09-2020 12:22:48 UTC

And oh, I hadn’t appreciated the context but see now that this is Josh changing a rule to match how they were interpreting it rather than suggesting shaking things up.

But yes, the narrative intention behind Hazards is eg. “Tremadons exist across a few different biomes, but the ones in the Felicu Savannah are currently angry because Derrick annoyed one of them, and will remain so until someone calms them down”.

Raven1207: he/they

06-09-2020 13:34:36 UTC

against

Josh: he/they

06-09-2020 20:34:56 UTC

against s/k