Friday, November 08, 2013

Proposal: With Numbers Comes Power

Times out and passes, 4-2.  Note that Josh’s vote is invalid because he did not spend power to cast it and therefore the DEF votes do nothing. -Bucky
It failed at 4-5 since Josh cast the vote before “Per your command” passed. -Larrytheturtle
Due to Bucky pointing out that Kevan, Skju, and Turtlemoon did not pay for their votes, this passed 4-2 -Larrytheturtle
Nope. Still fails. “The” refers to a single player. Not sure how it can apply to multiple ones. Plus we if we inforced that, we’d have to take back a whole lot of other proposals. Can’t be selective.—Clucky

Adminned at 10 Nov 2013 19:59:19 UTC

Create a new rule with the title “Sedition” and containing the following text:

As a daily action an Oligarch who is Seditious may increase their Power by the number of Oligarchs who are Seditious.

There should be a way for everyone to gain power.

Comments

RaichuKFM: she/her

08-11-2013 17:23:16 UTC

for

quirck: he/him

08-11-2013 17:31:52 UTC

for

Ely:

08-11-2013 17:35:08 UTC

I like the idea a lot, but I don’t like the grind at all.
Abstaining for the moment.

Spitemaster:

08-11-2013 18:06:55 UTC

imperial

Kevan: he/him

08-11-2013 18:06:59 UTC

against This only requires two Seditious Oligarchs for Sedition to become more profitable than Loyalist bank salaries, which seems unbalanced. Also a bit of a textbook “you miss a day, you fall behind” grind.

RaichuKFM: she/her

08-11-2013 19:22:02 UTC

Good point. Proposing a modified version.

Bucky:

08-11-2013 19:59:57 UTC

against  due to grind

Larrytheturtle:

08-11-2013 20:19:43 UTC

I get the grind problem. I also think that we should make a way to gain power a lot faster. I mean we are gaining less than 10 per week with the current loyalist gain and we need around 900+ to reach the level of the despot.

Josh: Observer he/they

08-11-2013 20:26:04 UTC

against

Skju:

09-11-2013 05:56:11 UTC

against grind

turtlemoon:

09-11-2013 19:45:57 UTC

imperial

Bucky:

10-11-2013 17:40:16 UTC

CoV for