Proposal: Words and Wheels
Self-killed. Failed by Kevan.
Adminned at 28 May 2020 15:53:33 UTC
Give “The Wheel” a subrule called “Hedges” with the following text:
Each Amnesiac has a Hedge which is the Name of a Segment, and defaults to whichever Segment has Index 1. The Hedge is tracked on “The Wheel” wiki page. An Amensiac may change their hedge at any time.
Letter Types are “Common”,“Exotic”, and “Vowel”. An Amensiac has a number of each letter type, tracked on “The Wheel” wiki page.
Change:
Each Segment has an Index, a Name, an Effect.
To:
Each Segment has an Index, a Name, a Letter Type, an Effect.
Randomly assign each Segment a letter type.
Change:
They then apply the effect of the Segment with Index corresponding to the die roll.
To:
They then apply the effect of the Segment with Index corresponding to the die roll and add 1 of the letter type of the segment to each amnesiac with a hedge on that segment.
I’m looking for a way to keep the random word aspect of the dynasty going. Here we can slowly accumulate letters that eventually can be cashed in for words.
Clucky: he/him
Don’t we also need something saying amensiacs have a list of letter types?
Also do we want hedges to be able to overlap with wagers? At the very least, might be good to default to something other than the default wager.
Overall, I’m a little worried about making the processes of spinning the wheel too tedious, but I think as long as we don’t go crazy with it this is probably fine